usesPython
usesPython
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@AcelynnBen said:
what even happened, i never played against or with this perk, what does it do
Currently:
After triggering your third Protection Hit, Mettle of Man activates:
- Any damage taken that would put you into the Dying State from the Injured State is blocked.
- When you are healed again, your Aura will be revealed to the Killer whenever you are farther than 12/14/16 metres away.
Mettle of Man deactivates the next time you are put into the Dying State.
Increases the odds of becoming the Killer's initial Obsession by +100 %.
The Killer can only be obsessed with one Survivor at a time.
What it'll be in the 6.1.2 update:
Taking 2 protection hits will now activate Mettle of Man, granting the Endurance status effect. While the Endurance effect is active, your aura will be revealed to the Killer when they are further than 12/14/16m away. Like other Endurance effects, performing a Conspicuous Action will cause it to deactivate prematurely, and it will not protect you from entering the dying state if you already have Deep Wounds.
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@CookieBaws said:
https://forum.deadbydaylight.com/en/discussion/comment/3108962#Comment_3108962
Because You don't need more than 2 people to go through gens, hooks is the most valuable thing for killers, if you can deny a least 1- 2 hooks per game you will win.
I don't know what to tell you, if you think a 33% slowdown for the entire team + however much more slowdown from even setting up MoM when they could just run dead hard in exchange for getting an endurance hit once per game isn't worth more as a killer than just them not running the perk and replacing it with literally nothing then we're getting some pretty different killer games
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/3108900#Comment_3108900
The aura reading is there to prevent survivors holding on to it.
It's unlimited endurance. There needs to be some cost to it.
Especially if they don't make a exception about endurance bodyblocks.
Cause as it reads you get stacks for bodyblocking with the endurance effect too which means that every time you get healed you have 2 bodyblocks in your pocket.
There needs to be some way for the killer to know if they can actually commit to a survivor instead of having to fear someone who takes 3 hits to down to jump infront of other survivors all the time
If it didn't have aura reading it would need a set duration. I prefer the aura reading it's way more interresting
It's unlimited endurance as long as you're doing nothing to progress the game since now conspicuous actions will disable MoM, if someone wants to basically throw the game by not doing gens so that they can take an endurance hit they would have been able to take with Dead Hard anyways then it's benefiting me as a killer more from the free slowdown than if they literally hadn't put on the perk in the first place.
T3 MoM aura reading will either not proc since you go for the hit on the person who just took a protection hit after baiting out dead hard and OTR in which case the aura reading is pointless, or it'll proc and tell the killer they're getting loads of free pressure from one person not doing gens, or it'll proc and the MoM user will get back on a gen without using the endurance and have probably been an active detriment to their team trying to get the protection hits
Literally who in their right mind would ever use Mettle of Man over Dead Hard in its current state