ryosan
ryosan
About
- Username
- ryosan
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Comments
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Direct feedback for the Pillar Of Funerness. It's exactly that and I like how you're approaching these unfun issues.
Attacking hooks is fun and a generator distraction. Attacking the Killer and their deployables/totems can also be a fun generator distraction.
Slugging is not fun for Survivors. It doesn't matter how the Killer stands on this because not being able to play sucks.
The healing change doesn't seem as fun for Survivors, but shaking up perk meta and maybe getting more people to tey and heal each other would be great.
Speaking on healing change, I liked the proposed idea. How about if the amount that decayed had percentages it couldnt drop below. Say, 25, 50, and or 75% I imagine it decaying slower than Billys chainsaw gage.
I made a post about Vigil, but my idea was basically making it allow you to gain exhaustion back while running. You would need two perks to get old SB, DH, etc back.
Lastly, I'm really happy with how that Freddy change is starting to sound. Very cool, keep working on it.
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For the next discussion, can there be a Horvath flip count graphic? Please?
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Has anyone ever seen the H20 mask?
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I haven't played with it yet, but seeing it in a few streams it seems ok, Just another information perk. You might not be able to use it all the time to get to the gen; just finding out where they are and might be going seems nice.
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I think that she was inspired by the Entity is more likely. As the realms were melding, the Entity was strengthened by the music and Kate was distracted by It's influence. And her fighting back is specifically a reference to her perk Boiling Over in my opinion.