pokebro2000
pokebro2000
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- pokebro2000
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@CoolAKn said:
It would make sense for perks like Sloppy Butcher, or anything that causes the Hemorrhage status effect to make survivors bleed out faster.I reckon that would be a pretty cool effect. Nothing too stupid, though. Maybe 25% faster bleed out?
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I like the idea of the totem shifting once it's been cleansed. Maybe a delay between it being cleansed and reactivating would be useful, since it could give survivors a reward for tracking it down. (im killer, i reckon this would be fair.) Would also make running multiple hexes more risky, since they get less recurrence by virtue of less available totems.