phantomzzix
phantomzzix
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- phantomzzix
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@gatsby said:
Both these perks are amazing time savers and help you make smart plays as Survivor. They also add a level of coordination to solo queue that doesn't exist without them.
Bond helps you know where teammates are and what they're doing so you can easily find generators, healing and take chases without interrupting people. It also lets you know if you're safe when you hear the Killer's terror radius because you can see if someone is being chased or if it's obvious the Killer is coming for you.
Kindred gives you an idea of where the Killer is headed after the hook, think of it like a reverse BBQ. It also keeps people from going to struggle or dying on hook because teammates know if they need to go for the save. And finally it keeps two people from both getting off generators for the unhook and wasting time.
Kindred and Bond are legitimately good and aren't overrated. Add one of them to your Survivor build they don't disappoint.
i agree I use these two with dead hard and iron will since I play solo they are way more useful than crutch perks