its_garrus
its_garrus
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- its_garrus
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Comments
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Quite honestly the hate stems from SWF. Every problem with survivors comes from them...the toxic groups filled with people who rely heavily on these perks throughout the games they play. That’s why you’d commonly see 3 DS’s in one game, coupled with Unbreakable. And if the builds look similar, they’re likely “that” SWF group.
The only times I would ever have DS and Unbreakable at the same time are when I’m having an extremely bad day with getting slugged off hook just to get picked up about...oh...idk...60 seconds later! Even if I don’t have DS. And teammates could be being a bit selfish and not caring.
And I don’t whip out Borrowed unless it’s been a lot of hard-patrolling going on. Like legitimately not leaving the hook at 4 gens. But I understand why killers hate it when it’s used at end-game because unless the killer has STBFL they’re not gonna have time to punish the rescuer since the person with BT is gonna be body-blocking (if smart).
So these perks are good for solo play, but once they tie in with SWF, they become another monster for many people who have the “play to win” attitude.
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I never understood nor do I seek to understand why keys equate to moris in some people’s heads. Until a killer has to hook all survivors once like a full survivor squad has to do 5 gens before a hatch spawns, they do not cancel each other out. One-hook mori a survivor before 3 gens are done and THEN tell me what imbalance looks like.
”Ohh but toolboxes, uhhh BNPs...etc”
This comment is over a year late and things have changed, but the situation stays the same. Eliminating one gen means absolutely nothing in comparison to Thanos-snapping a surviving at the beginning of the damn game with a mori.
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It’s definitely bugged. I know I’ve taken a Protection hit for someone being carried more than 30 times in the past 2 years of playing this game.
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Only things that make BBQ n Chili annoying are getting off the gen to rush to a locker or using a perk slot for 3 anti-aura tokens. And then if they don’t see an aura they start hard-patrolling. It’s annoying but fine as it is, I suppose.
But I did think WGLF needed a buff because you will never not have the chance to see an aura with BBQ. WGLF is its survivor equivalent, so it needs an everlasting benefit as well. Something simple like...seeing the Killer’s aura for 5 seconds when taking a Protection hit.... seems useless I know but would actually be nice around walls and such.