gamblor6
gamblor6
About
- Username
- gamblor6
- Joined
- Visits
- 178
- Last Active
Comments
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1766239#Comment_1766239
It works well on indoor maps, so try bringing an offering when using it.
I wanna try most maps and see how I get on using it on bad maps for it and good maps for it
-
@[Deleted User] said:
What's the hype about SFTS these days? It's the 3rd or 4th post I see about it.
Spies is a completely unnecessary perk and a wasted slot if you just train your eyes and ears to pay attention to crows. Whispers will always be better unless it's a map like Midwich or The Game.
I’m just tryna see if spies is actually useful or not cos I like using weird perks and experimenting with them
-
@Crowman said:
Spies would be a lot more useful if crow density was the same on every map. But you have maps like Hawkins were it's impossible to not run by crows and maps like Rotten Fields where there are absolute dead zones of crows.
So it’s a bit map dependant? Kinda cringe ngl being a map dependant perk
-
@GrimReaperJr1232 said:
https://forum.deadbydaylight.com/en/discussion/207764/is-it-better-than-whispers
Not quite.
What makes Whispers great is that it is never wrong. It will never lie to you and is 100% reliable. It might be a bit tricky to understand at first, but once mastered, it is one of—if not the—best info perk in the game.
Spies? Not so much. For one, it's countered by Calm Spirit, but tbf, most don't run that. But what it can do is be very unreliable. How so? Use it on the game. Crows from the upstairs can be startled by survivors downstairs. Plus, the 36m radius means that survivors are either running (in which case, Scratch marks) or are hiding (so no crows being startled).
It lacks Whispers reliability. Not to mention, if you keep an ear/eye out, you shouldn't really need spies. The only killers I'd use it on are killers like Ghost Face (since survivors care a lot less about crows if they're not in immediate danger) or Spirit (it's the only aura perk that isn't blocked while phasing).
I wouldn’t think that crows from upstairs would be startled from downstairs and now that I know I’m gonna be using spies on spirit whenever I play her now so thx for letting me know that :)
-
@GoshJosh said:
I prefer Spies over Whispers any day. A light going on and off vs. the exact location of survivor? The choice is obvious to me.
Whispers also takes into account a hooked survivor, whereas with Spies I can see if someone is immediately going for a save before I can even get anywhere away from the hook.
Just thinking spies will also work if you can’t see scratch marks and the survivor sneaks off you can see if any crows go off nearby
-
@ReverseVelocity said:
Spies from the Shadows is a lot more situational than Whispers, but a bit more precise. That said, I haven't ran Spies on any of my killers for a while, I might just give it a go again.
Whispers is probably one of the best tracking perks in the game, if you stick it on, you'll never be far from the survivors and you won't waste time checking spots you don't need to. I doubt Spies will be able to surpass Whispers in terms of tracking potential, but it's a fun perk that nobody will expect. If you really hate Blendettes sneaking around in a bush somewhere, I'd say Spies is your friend. Otherwise, I'd run Whispers. That said, it won't hurt to try it out for yourself!
I might just swap to using spies cos for me I don’t feel like whispers is doing much for me (cos I can barely be bothered to use it normally lmao)
-
Bruh I got it and didn’t get any of the skins
-
Honestly I might actually do this cos 95% of my games undying gets broken first and I’m done with it at this point
-
@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1633404#Comment_1633404
Yes rely on my dumb solo survivors who leave almost every time when someone is down with noed, is sure a good idea
Ur part of the team right?
-
@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1633384#Comment_1633384
Are you dumb? because you can't counter bubba with noed
You can break noed or try not to be the first found after 5 gens because 9/10 games noed is cleansed after 1 down
-
@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1633370#Comment_1633370
noed is busted on one shot killers tho like bubba and billy
In what ways they can already one shot is the 4% speed boost too much now
-
@gamblor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1633360#Comment_1633360
No hex perks need changed cos you can remove them by cleansing pop is ok as it is cos gen speeds are broken af bbq doesn’t need changed hide in locker or if ur daring enough get within 40 metres corrupt is fine as it is cos if you guess what gen they spawned at wrong you lose a https://youtu.be/llnXhrCn9Yo unless ur blight, billy, wraith (with windstorm) or nurse. Spirit fury just pre throw pallets bloodwarden just don’t t-bag at gates noed is already bad as it is it’s only good for 1 down most of the time
Idk ######### that link is btw idk how it got there
-
@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1633356#Comment_1633356
Bbq, pop, noed and bloodwarden combo on oneshot killers or normal ones, corrupt intervention, ruin with a good totem spot, and enduring + spirit fury combo
No hex perks need changed cos you can remove them by cleansing pop is ok as it is cos gen speeds are broken af bbq doesn’t need changed hide in locker or if ur daring enough get within 40 metres corrupt is fine as it is cos if you guess what gen they spawned at wrong you lose a https://youtu.be/llnXhrCn9Yo unless ur blight, billy, wraith (with windstorm) or nurse. Spirit fury just pre throw pallets bloodwarden just don’t t-bag at gates noed is already bad as it is it’s only good for 1 down most of the time
-
@FFabeq said:
Okay, so if you want to change ds then change one powerful killer perk too
Name one then
-
@GodDamn_Angela said:
You know where the hatch will spawn too though. If someone comes in with a key target them. Use Franklin's. Tunnel if you feel inclined to do so.
There are things you can do, and the fact that the offering isn't hidden means you can adjust if you feel it necessary.
- i don’t have Franklin’s on blight
- tunneling isn’t fun imo and I wanted to have fun
- the offering only tells me where there gonna get out cos if I camp hatch they’re just gonna do gens but if I go for gens they’re gonna go for hatch
-
@CheyeneKL said:
https://forum.deadbydaylight.com/en/discussion/comment/1620831#Comment_1620831
Sounds unlucky to have gotten Ormond, a hatch offering, a key, and have been playing Blight before you were used to him.
Regardless, having all five gens done only skips the exit gate opening part. That's the only way 4 people would have escaped out of the hatch together- you already were at the point that most people would have considered an almost sure loss (unless you had Remember Me/Blood Warden/NOED/etc)
Sorry if they were rude to you, but I personally wouldn't really take it to heart.
They still had 1 gen to do and I had the best 3 gen I’ve ever seen
-
@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/191731/why
In fairness, if all 4 survivors escaped through the hatch it means they completed all the gens anyways. Is having them leave through a hole in the ground demonstrably worse than having them leave through the exit gates?
And yes it is worse because at least I can stop the doors being worked on but for the hatch all it takes is to press a button then all four are out without me being able to stop them
-
@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/191731/why
In fairness, if all 4 survivors escaped through the hatch it means they completed all the gens anyways. Is having them leave through a hole in the ground demonstrably worse than having them leave through the exit gates?
They did 4 gens on ormond when I have little to no perks, and the guy that brought them thought it was perfectly reasonable to bring them and then tell me to play better when I don’t know how to use blight power properly
-
@xenofon13 said:
Dodge key lobbies, bring franklins or tunnel to death the key person. Especially after brought the hatch spawn offering.
Your mistake.
I mean yeah I could’ve but I’m playing blight and just want any chance to play him cos he’s fun af and just seeing that people are sweating and bringing this stuff when barely anyone knows how to play him is disappointing
-
@Missing_Toe said:
Yes and No. I think as some suggested, the freedom of a 5th open slot may be a open point to be abused. However, I think all Killers should have a locked 5th perk that either chooses (randomly) from that killers teachable or is chosen by the devs as the chosen teachable to be used as 5th perk.
So Trapper may have his build and then his 5th would be...
- Unnerving Presence
- Brutal Strength
or
- Agitation
If the devs choose, they prolly lock in the objectively worse perk per killer but even that would be acceptable to me. If you lets devs pick, they can grey out that perk on the load out screen since it’s forever chosen for that killer. If it’s random then the game will pick based off your build. So if you bring in one of the three, the game will choose one of the other two.
Just a thought~
Or have a passive ability because some killers already have that like spirit with the phasing
-
Here’s my tier list of killer I find fun/good for me
-
@Missingno54 said:
Ok, this is my first post here, actually i just made a account here because i think this is serious
Today i was farming blood points for my Jane playing as a Pyramid Head, thats why my nickname was Red Pyramid Thing (who is SH fan will get it) but i decide to do a mission, kick 20 gens, so i pick up Michael Myers since he is my main, when i started the game i found a Neon Nea, and when i stalk her to level 3 my knife got bugged, it was raised all the time, and when i got close to the Nea to hit her all the generators pop up in the same time activating the endgame and the timer finished in 1 second, killing all the survivors
At the end of the game I noticed that for some reason the myers icon was the replaced by the ghostface, I was extremely confused, and the other players thought I was the hacker (Probably they report me)
I didn't know where to go so I came here, I think this hack method is extremely dangerous, because it makes survivors think that the killer is a hacker and the killer may have the account unfairly banned because of that, even I am afraid of this because I deposited a lot of time and money in this game, unfortunaly it was all so fast and the only thing i could do was to screenshot this, look the Ghostface icon in a MYERS, look the points, and the chat of course
I dont know if the developers will see this, but i really hope they do something, because is very unfair you be banned for using custom survivors and killer icons but dont get banned for making other players been reported
https://us.v-cdn.net/6030815/uploads/PC5Y4OC93PC2/20200627000620-1.jpg
This happened to me earlier I was playing the oni and it said I had the redeemer but I didn’t get messaged about it I think it is a new bug maybe
