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baemee094

baemee094

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baemee094
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  • DS i simply want the stun to be nerfed 5 sec to 4 sec.

    BT i think its fine, it is really OP but I feel like nerf will make useless.

    DH, it should not be able to dodge traps (killer attack is fine)

  • If they patch so that survivors cannot loop too long, and make weak killers able to pressure gen harder, I think its fine. The main problem is that weak killers are really useless. If you play doctor, spirit, or other strong killers, its pretty even if you are at similar rank. But if you play leather face, ghost face, or those useless killers, they can loop just as many as they want, if they know how to. Even if they don't loop, they can simply run straight one side to another side and hold more than a min easily.

  • well how to counter is counter, its pretty obvious that doctor skill's are pretty OP. Static blast is one of OP skill for sure. Yeah, doctor can use every cooldown, but thats not the only case, its not like barbeque and chili that has certain time. you are not going to stay in locker waiting for static blast if doctor doesn't use it. Also, its not the case that locker is everywhere.


    It is possible to counter but I have to say its pretty OP skill to have, easy to search survivors near you with super wide area, covers all flower (basement, 2nd floor, and first floor), and activates his ability as well. Even if you compare with other killers, I think its really obvious that its OP as hell. just like your name think of ghost face, what does he have, useless m2 that can be revealed while survivor is just running? or sitting down that has 3.6m speed with almost no hiding effect? or those useless exposed that can be possibly used max once or twice in a game?


    Also, its not that doctor's static blast is only strong skill, his skills and addons are really strong as well. his m2 can easily block loop by making not able to use pallet or windows. his passive can easily find where survivors are, and he can easily prevent survivors from healing or repairing with 3rd level madness.

    Yes, there are some ways to counter doctor, but all the methods I can think whether has wasting one perk (using calm spirit) or has to waste lot of time while his chase is one of the best.

  • @Uistreel said:

    Don't see how it could be an issue gameplay wise. I know you can do that on ps4 using the consistently going screen recording

    I think there is no issue on gameplay wise, who cares if u see the game after game ends. Moreover, I think u can get better with replay

  • They both are OP perks. Only reason why survivors use different types of perks is there are many OP survivors perks (borrowed, DS, deadhard, sprint, unbreakable, Ironwill, spine chill, and etc). They are really OP with easy condition to use and great performances.

  • as a killer, its really depends on what killer your playing. If you play strong killers, its fine such as freddy, spirit, doctor, or if your good at certain killers (huntress, nurse, hillbilly). For them I think the gen speeds are fine, they have great skills to prevent gen, high ability to kill survivors or both.

    As for weak killers, such as leatherface, clown, ghost face, hag and etc. It's ridiculous. They got nothing to prevent or any good chase skill. Specially for Myers or trapper who needs time to set up, they basically have to give up 2 to 3 gens which the game is almost impossible to turn. Lot of maps are ridiculously stupid for killers to plays. They have stupidly too many god windows and pallets that prevents can prevents killers too long. Which force lot of killers to use bamboozle (if ruin was problem, i think this is also a problem) or just let survivors go thinking its impossible to catch in that area.

    tbh, the killer balances are really off to say gens are too fast or fine. (its not too slow for sure tho). personally thinking, adding up all ghost face skill and add on is worse than freddy's common dream pallets or doctor's static blast. Hag is stupidly slow, unless you use strong add-on its too weak to play. some of killers addons are just pointless to use. Many killers are too slow to start. some of their skills are useless.

  • What survivors want: no camping no tunneling and easy win.

    what killer wants: we at least want so that we can have fun.

    idk if u ever tried killer but seriously just try killer until rank 10, u can see how gens are flying and how toxic survivors are. at this point of game, it is really hard to win unless u tunnel or camp. (I don't like to camp, or patrol too much because it makes at least one or more players to be boring) but, without it, the gens get finished in 5min, do u expect killers to win 10~12 chase in 5 mins? when survivors can just use one pallet go to other side and hold 1 mine easily?

  • One thing i can say is lot of high rank players are supposed to be not there. Compare to killers when they go rank up playing hard, survivors are lot easier to rank up by there teammates or playing stealth.

  • tbh, now just tunnel because the game is really hard to play when four survivors are alive especially when they swf.

  • I play both survivor and killer, My killer rank is 4 survivor is 5 (highest 3).

    personally speaking, i think ruin should have been changed. But!, there should've been other changes as well to slow down the game or speed up the killer's chase. There is a reason why ruin was 80% used.

    Last patch dev simply changed ruin causing a lot of problem. If they gave us other ways such as way to do good chase or good ways to block gen, now there are none. especially for weak killers, idk what to say for them they just sucks so much. survivors can literally just run straight use couple pallets loop couple times to hold killer 1 to 2 min easily. Killers have to make decision not to chase which leads wasting a time, or chase which also waste a time.

    Holding a min when four of survivors are alive leads to two to three gens pop. if survivors are bit good at looping, boom 4 gens pop. and game simply ends. As a killer, I just have to hope that survivor make mistakes when lot of chasing happen. All those safe pallets, infinite possible loop, plus those huge ass map just kills the killer. Tbh, now dbd killer is not a killer anymore, its just more of how 4 survivors can bully killer.