ant517
ant517
About
- Username
- ant517
- Joined
- Visits
- 32
- Last Active
Comments
-
First off, completely agree. I feel like it's logical to have the many disadvantages they have to the killer to make the game somewhat fair for survivors, but as small as the FOV is now, it's kind of obnoxious.
I don't think it would be this smart decision to add a slider. I think they should just increase the base FOV up to like 95. Because there's more than just those two perks that are affected by FOV only when in his charge form has an FOV increase blood less. I'm pretty sure also increases FOV. But again I would love for them to change the FOV. It makes entirely too much sense. And like you said, this is a great time to do it because they're changing so much.
Any survivor that has a complaint about this or think that it's unfair should really think they have a magical cameraman following them while they get to play. They get to look backwards and forward while they play. They're playing in third person. They can see around corners. If they force survivors to play in first person. The game would not only be significantly scarier but it would be significantly harder. Almost killers are asking for is to see a little bit wider so that I can look at my own kneecaps like a normal living creature.
Most of the techs that ######### with your field of view in the game ( FOV tech, 360, window tag, reverse FOV tag, Even getting flashlighted a lot of this #########. Just kind of works against the killer. Some of it purposely obviously but too much and it just feels like I'm a handicap killer. Like what's a horror game when the killer feels like the one that they're in peril?
-
Edit; only speaking from the console standpoint can't speak for PC players. As it stands right now, there is no way to separate these many actions. Not looking for a solution so please don't post yours. Just trying to start a dialogue and mainly spread awareness of this issue that the debs don't seem to think or know exist