Avatar

Yoinked

Yoinked

About

Username
Yoinked
Joined
Visits
19
Last Active

Comments

  • @Yoinked said:
    I do slug like I said in the op. I’ve had survivors let the other bleed out while they hide away somewhere. The worst is when they run the whole ninja perk build (UE, QnQ, etc.) because there’s no way to track them.There’s a lot of toxic survivors that will really just let their teammate take the fall so they can escape.

    Because survivors should just be idiots and basically kill themselves to save someone that is also going to die anyway? LOL

    If you slug to counter hatch, they can not save to counter the slug. You're asking for guaranteed 4k when you didn't earn it. Maybe stop camping the slug and go look for the other guy. If he gets up... so what, now you know they are both in the same area and neither can leave yet.

    I swear killers asking for hand outs. Just take the 3k, is it really that big of a deal?

    @ThirdSealOPplzNerf said:
    No one is going to use a tracking just for the hatch. Everytime I play as survivor either my team is ok and I escape or I do all the generators and some idiot that doesn't do anything gets the hatch which is stupid. And for the killer too no survivor shouldn't fell perfectly safe 1 meter away from the killer because they get a free escape no matter what. Close the hatch gg or survivor finds it gg no more bs standoffs.

    Someone has no clue how to actually use Whispers.

    Oh hey I didn’t see this. Lol it’s funny how you assume I camp. Like I said about the ninja thing he was just a ninja Claudette and I couldn’t find him no matter where I went. Oof man these survivor mans I feel are salty from their own experiences with some other killers and just assume that all killers must camp the slugged player. Other guy was just off somewhere I retract what I say about being toxic because I guess it is a legit tactic I just thought he was toxic from the survivors perspective because the guy that got down unhooked him previously they weren’t friends so there’s no com. But ya it just took a lot of time survivors bleed out for so long lol
  • Nickenzie said:
    Recently, I been hearing a lot of people say our community is very TOXIC. While I agree there are some fog travelers who can be quite immature, I can't say I agree with the exaggeration that are community is the most TOXIC community.

    Please tell me what you think in this poll:
    https://strawpoll.com/w74gga1a

    Additionally, tell me your reasoning on why you picked a certain number! Perhaps the majority of fog travelers don't know what the true meaning of TOXIC is or maybe some things seem TOXIC but aren't actually TOXIC.

    Discuss. :)
    Meh. Depends what toxic is because I myself have mistaken a supposed play as toxic before but I retract my opinion from that. However is t-bagging toxic or DCing? camping and tunneling? It’s hard to really even talk about these because survivor mains will say their side and killers will say their side and they tend to butt heads instead so I guess it is toxic In that sense. And even if you t-bag you should accept the consequences of the killer being toxic and vice verse of the killer is just camping then gen rush and t-bag him on the way out it’s simple. Personally I love it. It brightens my day seeing t-baggers because I love having the opportunity to crush their egos it’s hilarious. I’ve had a poor lad in the same match t bag me in the beginning to walking to a hook waiting for me to hook him for my 4K. I don’t even “tunnel” or “camp” when they t-bag me I just smile, get excited and focus and I just teach them a lesson lol. Does that make me toxic? Idek 
    Edit: I’d say 5? It’s half-half because I mean I play console, no end game chat and I’ve had my messages set to friends only for a long time so I don’t usually get anyone messaging me after unless they really are angry and go out of there way to add me which I just block them lol. So idk 
  • M2Fream said:
    powerbats said:

    @M2Fream said:

    After the killer closes the hatch, the match ends.
    It counts as a kill for the killer and death for the survivor. Seems about as fair as it is right now for the killer

    You're not entitled to a 4th kill and need to get over that sense of entitlement, if you want that 4th kill slug the 3rd or hook them enar where the hatch will spawn. The killer has options right now but you don't want to use them and instead want a free kill.

    I never said that. It just doesn't seem fair for me to earn a 3k and then be stopped from a 4k by an unbalanced game mechanic that is WELL KNOWN AND GENERALLY AGREED TO BE A POOR DESIGN CHOICE.

    Anyway, someone could just at easily say you don't deserve a free escape...
    The design is meh and it has its flaws like the stand off for example but oh well at least just deal with it survivors really need the mechanical crutch against tough killers they can’t escape from otherwise. I mean I have no issues with it when I’m survivor that’s for sure. Like he said the team as a whole loses so yanno. But I solo queue anyways lol I always try and save teammates but I’ll always have my back first before the others.
  • I like how killers only ever see it as a "free escape". You can tell these people dont play survivor much.

    Go play a game where someone disconnects a minute in. Now you know there's almost zero chance of you powering those exit gates. Sure there's the hatch, but only one of you gets it. Two people have to die. It's not a pleasant experience and it's quite tense. Some survivors even try to get each other killed.

    It's really not as rosy as you make it out to be.
    I mentioned earlier I played survivor. I do feel like I’m a killer main as I’m better and I play it more but My survivor rank is only 13 rn and you also have to take rank reset into account. So I play survivor and even then I still feel it as a free escape sometimes as I know I’m safe near the hatch. It just seems odd to me in general whether I’m surviving or killing 
  • Peanits said:

    I don't think you'll find many people who will tell you that the hatch is great, but let's just explore the alternative for a second.

    So you close the hatch. Now what?

    The survivor needs to power up to three generators as the killer patrols them. You can very easily patrol an entire map in 80 seconds (the time it takes for that one survivor to fix a generator), and if you hear that a generator has progressed, you'll know the survivor is around. For the survivor, touching a generator is suicide. It's a "come kill me" alarm. In a normal game, this is no big deal, you get chased, other people keep fixing generators and then maybe you get saved. When you're the last survivor, that's it, that's game over.

    So naturally they would wait for the perfect opportunity, where they can magically completely fix a generator before the killer can return, except that opportunity never comes. If they attempt to fix a generator, they're dead. Queue the hide and seek world championship. They have no reason to try to escape because trying to escape is actually trying to die faster. They wouldn't be griefing either because by definition they are just trying to win.

    I'm totally down for an end-game rework, but closing the hatch alone would not quite work. Even if it powers the gates and allows the survivors to work on either one, it would be pretty much the same situation. Some gates spawn just a couple tiles away from each other, making them incredibly easy to patrol. On some occasions, they even spawn in eye shot of each other, so you could literally stand in front of one and stare at the other. If the survivor dares to touch them, they get a red "come kill me" light on them too.

    TL;DR: It's great on paper, but it wouldn't quite work in practice. That is why the hatch change didn't go through.

    I agree there needs to be some sort of rework. Also appreciate laying that whole perspective out. However I feel like I need to just make one more statement on closing the hatch. I’ve played a round against legion where I needed to escape via hatch or gen and I had 1 gen left. To be honest I couldn’t even find the hatch I searched and I realized I think he was walking around it I think because he found me chased me but I lost him. I ran to the other side of the map, finished one whole gen and escaped by myself out of the exit gates. I think allowing the killer to at least close it once and if there’s 2 needed or 3 each gen will open up the hatch again forcing you to close it but maybe the closing animation is longer or maybe you can only close it just once. And if there was only 1 gen left regardless then if the survivor can successfully get a gen then they once again have 3 means of escape. It would make it a huge challenge for the survivor but also do it just right it’s definitly achievable. There’s even a perk that allows gens to progress faster if they’re a lone survivor so there are tools to allow a 1 v 1. Maybe it really would be too hard but on a large map the hens are far and you bait them and work around all the gens idk. It could make 1 v 1 situation very exciting and not a dull stand off. But like you said maybe it’s too hard but idk I don’t like the sound of that even as a 1v1 with a supernatural murderer shouldn’t be so easy anyways. 
  • Vietfox said:
    Yoinked said:
    Vietfox said:
    Or just slug 
    I do slug like I said in the op. I’ve had survivors let the other bleed out while they hide away somewhere. The worst is when they run the whole ninja perk build (UE, QnQ, etc.) because there’s no way to track them.There’s a lot of toxic survivors thag will really just let teammate take the fall so they can escape.
    Yeah it was too long to read, in that case run whispers.
    That survivor might think you are using the other survivor as a bait, so i wouldn't say they are being toxic.
    Hm yeah that’s a fair assumption to be fair. Funny when I’ll still run around the map looking for them. I run distressing for bloodpoints and I only run killers that actually benifit from it but I guess it’s harder for them to gauge how close you really are to the survivor. Idk I just really don’t enjoy the long staring matches when I get there before then or when we both arrive there at the same time. Sometimes I wander off and they sneak in and thats fine with me because I was careless but man those staring matches are a waste of time. 
  • Vietfox said:
    Or just slug 
    I do slug like I said in the op. I’ve had survivors let the other bleed out while they hide away somewhere. The worst is when they run the whole ninja perk build (UE, QnQ, etc.) because there’s no way to track them.There’s a lot of toxic survivors that will really just let their teammate take the fall so they can escape.