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Wilson_PH

Wilson_PH

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Wilson_PH
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  • @LastShoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2021233#Comment_2021233

    You really dont know what i am talking about... do you?

    Killer attack cooldown is 3 seconds.

    With wglf survivors can pick each other in 4 seconds (if both are picking up).

    Soulguard lasts 8 seconds, which is enough (if you have 200% healing speed) to heal each other while killer is hitting healers.

    Healed survivor can tank a hit for next 8 seconds, while healing with another one, who has 4 more seconds of soulguard the downed survivor.

    In short, 3 survivors can hold the killer infinitely. Earlier it required medkits and when they run out, there was a problem for survivors, but now...

    Now it's almost like the old sabo, where killer can't do anything, unless it's killer with power that downs survivors, or he has StBfL...

    So yeah... this perk is still meh (almost 0 buff value) for low lvl players, but is insane for swf on higher skills...

    So yeah... devs got a brainfart...

    Just use STBFL 4Head

  • @Artick said:

    Why are you guys still crying about everything?

    Because Trapper's power is very old an is in dire need of some updates. Fun fact : you are completelly immune to his traps for several seconds after wiggling off his shoulder.