WalanAke
WalanAke
About
- Username
- WalanAke
- Joined
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Comments
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Really hoped it was gonna stay textureless in a match, wanted to play some "Frosted" Springtrap 😭
Edit: If you select the Toxic skin after the clown one, the toxic skin loses it's textures as well as his jaw
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Makes you wonder how many other dashes are bugged since Myer's has the same issue with his
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"Why do we need consistency." Bro, are you actually serious??? "New update, Devour Hope totem now looks like a normal totem, but only for survivors." "Survivors can no longer see the entity blocking windows affected by Crowd Control, only the killer can". "Circle of Healing now looks like a normal totem, but only for the killer" Do you not see how stuff like this CAN become an issue? Please for the love of god actually try, go to the dollar store, get some CLR and oil and clean off the gears in your brain so it works at it's fullest for once.
If there is a PHYSICAL object or thing present, BOTH sides should be able to see it, because that's how vision works. It'd be like you and I standing next to each other and I ask you "Hey, you see that paycheck there on the table in front of us?" and your only response is "What paycheck?"
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957802#Comment_3957802
just like how you can only see the lil smoke effect for gen compromising
That's the thing tho bud, It's animation finishes and then there's nothing different visually because the smoke goes away. The killer sees the same thing as the survivor in this instance. Yet when a survivor puts BM on a gen, they get an animation AND another model put on TOP of the generator, a model that ONLY survivors can see. How the hell does that make sense. We gonna make it so Chemical trap is only visible to survivors now? Because we need some form of consistency between what both sides can and can't see.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957792#Comment_3957792
Fairly positive its just that little smoke effect on the initial kick
so yea, its equal
You don't see anything on the killer side, you can see them put it on the gen but that's it
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@Rulebreaker said:
Question: does the kick effect from those perks stay on the gen?
As killer you used to be able to see the action of someone putting something on a gen (admittedly don't know if that's true ATM, haven't seen it lately) so if the effect doesn't stay then it's effectively equal.
Yeah you can see people use stuff like Blastmine, along with Pop (Big ahh explosion), and Machine Learning / Help Wanted (Red explosion). The problem comes down to not seeing the Blastmine once it's in place. Survivors can see it on top of the gen, like it's an actual model up there, but it's only for the survivors to see for some dumb reason
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@Chiky said:
same with that extremely ######### perk that breaks pallets if they vault them after you hit them... It's already an awful perk, and it tells the survivor that you have it so they can not vault anything... It's absolute trash
Yeah, it's even got a short delay before it even activates and is able to break the pallet, why does it need to warn then??
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Yeah buddy really needs it, he looks like a cheap cosplay
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Deviousness? Never heard of that scoring event
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@katoptris said:
instead of him screaming it could have been him using one of voiceline at the end.
Yeah him screaming at you like he's got testicular torsion just ain't it XD
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@XDgamer018 said:
If they add the mask i also hope they add the voice distortion to it aswel bc if so il buy it otherwise in wil probably rock the prestige outfit
Yeah I hope so as well, the voice distortion was awesome to hear
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@turksmall236 said:
I have this issue as well on PS5. I used to get 70-85ms, now I'm getting 95-150ms. We need more server locations.
Try having it randomly jump up to 600 for no reason. It's only dbd this happens in as well.
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Same here, can't play at all. After my second match it kept saying that I couldn't connect to host when I tried to join a lobby, restarted the game and now I can't even get to the menu.
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@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816741#Comment_3816741
He is not taller than Nemesis, but on par with killers such as Michael and Artist.
Yeah he's on par with them when he's actually standing and not floating A FOOT OFF THE GROUND. Also have you not SEEN the true form cosmetic? That damn thing is utterly MASSIVE.
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Vampire form is very tall, probably as tall or taller than nemesis because he decides to float around, making him easy to see over a TON of loops. Hellfire is a pain to hit given that you can't flick it like other killers that send out a damaging wave, leaving your only real use for it being when survivors are stuck in animation or stuck in a thin hallway.
Wolfs lunge is fairly easy to dodge given the very short amount of time they have after the first bite before the second one goes off.
Bat form is only really useful for traversal around the map, any other use is nearly pointless given survivors can tell how close you are to them leading to them walking away from the area early, survivors can see you as you teleport as well as see what exactly pallet or window you're teleporting to making surprise attacks with it only possible against non observant or new survivors.
I'd say his shifting and cooldown to attack after shifting are fine as is.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/429497/that-new-window-on-the-badham-maps
no, that is going create god pallet which current new window open already does. all they need to do is move generator upwards such that you can repair from house structure.hallway. this gives survivor vantage point for viewing staircase, at very least, it won't create strong loops…
It's a completely unbalanced mess overall, but having a hole in the wall is more balanced than 2 2nd floor windows being not even 10ft away from each other.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3798750#Comment_3798750
yes but it can still be used to proxy camp tp to hook. it is not like hag trap directly on the hook but he is ranged killer.
Did you not read the patch notes? They said it's because the poor survivors couldn't tell if the unknown was faking or not, causing them to lose distance by dodging an attack that potentially isn't gonna happen. This nerf has nothing to do with proxy camping.
Also most Unknown players I see don't use the hallucinations to proxy like you say they do, and neither do I. We tap the button to have a hallucination in a more strategic position, edge of map near a gen, somewhere up high to get a nasty snipe, etc, etc.
Besides, Hag is way worse about camping than the unknown is for one simple reason, Unknown may be ranged, but he still has to hit you TWICE with it, while Hag can just come up and smack you in the ass no problem.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/426795/k-m-support-on-console-would-be-nice
This has been asked for many many times over the years, with that answer always being they have no plans to.
Last reasons given a long while ago was that it would take too much time, require way too much work, and require a vast UI update as well. Dunno how much of that is still true.
I highly doubt it's THAT complicated.
"Vast UI update" The framework is literally already there, plug in a controller on pc and oh gee willokers batman, the controls change to that of a controller. "Way too much work" Again, it's already there, copy paste, then fix what needs fixing. "Too much time" Like I said previously, copy and paste, it could get done in a midchapter patch.
The way I see it, it's just a slap in the face for nearly half of their community.
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I've always said that if a survivor doesn't do at least 10% of a gen, open a chest, break a totem, unhook/ heal a survivor, or get chased by the killer within 5-10 minutes, they have crows start forming until one of said actions is completed, which then resets the timer. Nothing changes for anyone that's actively participating, and punishing those that aren't.
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You guys are encountering people of your level? Wonder what that's like. Be a nice change of pace from being stomped by people with 10k more hours than you every match.
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If you're running, then you're not hiding, that's the point of the scratch marks. Want to hide and be stealthy all game, doing next to nothing for your team? Distortion, Lightweight, Calm Spirit. Have fun hiding in your corner.
