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UNIACATS2000

UNIACATS2000

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UNIACATS2000
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  • @ASurvkillivorer said:

    Does the hatch close on its own or will it remain open until the end of the match or the killer kicks it?

    It will close on its own, unless everyone leaves and there is one surviver left. In that case if the killer kicks it it immediately goes to the end game collapse.

  • @MeltingPenguins said:

    First up, I know how bait-y this will sound, but I'm genuinely curious:

    The main argument against him I keep seeing is how 'he's boring too face' usually with the explanation that you can not have 'interactive chases' against him.

    So, I do wonder:

    Facing a killer that requires you to shake up your gameplay is 'boring' while the same routine (chasing, juking, looping, etc) for every killer on every map isn't?

    I really don't get the logic here.

    Again, I see people argue that 'the chases are the most fun part' as if that is a universal truth, and as if everyone who plays sneakily, gets their objectives done etc is a bad player and not welcome in the community.

    That's the impression I am getting each time people call for a massive nerf for Caleb, if not his full removal from the game.

    I certainly agree with you, but can I also say that deathslinger is insanely hard to go against and increasingly frustrating. You do every single m18 juke but it's ever so hard to juke the shot, because it's "effortless" for the slinger to start aiming. Giving a survivor no time to react before. BAM, the surviver is hit, no time to rouge because there is no charge up time.

    Devs. If your reading please, please make a small 3 sec charge up time, but not just that give like a little hint that he's charging up.

    Just like for billy and for bubba.

    It's just not fun, and yeah I know it's part of the game, but sometimes somethings are just impossible.

    But this is not the same as perk builds those are people being smart finding builds.

    I know this is off the topic but I feel like I need to say something. Poeple are always complaining about perk builds. I say, ITS PART OF THE GAME! This is a type of game where you want to find these things to help YOU LIVE. And I know you want to make sure everyone has fun. But this is a survival game, where you work as a team to survive. So DS+UB, it's a good freaking build, it's stops tunneling, and yeah I know it's annoying in the end game but. That's the play, it helps you survive. UnD+Ruin fantastic build, it helps slow down gen rushing, which BTW I see complaining about," ohh I'm quitting dbd because every game I get gen rushed. :(". Calm down people, use these "toxic" builds and stop it.

    My point is, stop complaining, it's a game, people play the game, you can't control what people want to bring in a game.

    Next is SWF, holy crap, can a person play with their friends, I know it's annoying I been matched with a SWF group, hello guys I recall I got a 3k.

    My last point is just have fun. Playing the game, look past those frustrating minutes, and go again... Freaking tea bag if it brings you what little joy. Stop caring about what others are bringing in or what there feeling, just try (your) to have as much fun as (you) can.

    Okay I'm going to shut up now.