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Thulak

Thulak

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Thulak
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  • @Tsulan said:

    Killers already suffer from 4 hooks by the time all gens are completed.

    Your idea would make them uncatchable once the gates are powered.

    3-4 matches nobody escapes me and I don't need to camp to get kills. Don't let the gates get powered. Also 3 hooks bro.

  • @PanicSquid said:

    Adding the Luck really wouldn't hurt anything but also wouldn't do much, because your default odds of Kobe'ing is like 4% per attempt, making that 9% (when a killer is within 3 meters) will still probably result in hitting the struggle phase. And a killer would only need to take like 4 or 5 steps back and the luck goes away.

    The 2nd idea is really bad, 2 minutes is a long time in game, since in that time you could get hit, run away, selfcare (32 seconds), do a full generator (80 seconds), then get hit again and still get the bonus speed boost.

    2 minutes was just a number. It could be less, but the idea is its really lame for newer players to get hooked 3 times in a row and camped match after match, then they can't get bloodpoints to unlock better perks. Its like unless you play killer you get cucked every other match. BT installed and not even needing a slot was my main one I liked.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/243214/idea-to-fix-camping-and-tunnelling

    Basekit BT...Ummm no lol. 2 min speed boost ? No. I'll give you some advice. Get a little better so you get out of green/purple. And don't get killers that don't yet know that camping hooks doesn't get them wins. And STOP HEALING UNDER HOOK. Run with you savior and go heal elsewhere. A killer will always come back to the unhook if they're close

    I don't heal under hooks ever. You realize I also play killer and actually do it well so I don't feel like I would notice any difference. I would say the luck increase was mostly just an idea I threw out to get the ball rolling. Anyway Im trying to improve the community matchmaking for newer players, not just solve only my problem. Ideas or feedback? Get better is pretty useless.