The_Cleanse
The_Cleanse
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- Username
- The_Cleanse
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@Faulds said:
Glad to see so much people saying that Deathslinger should be 115% in his current state. Cause when i made a thread about it, i didn't see that much people agreeing to it.
About Trickster and Huntress, as many other already said, they are fine as 110%... they already have lethality (Huntress i'm 100% sure since i do play her... but i don't have Trickster, so i'm not as sure about him).
I must've missed your post my bad, I think adjusting m/s on some killers would be fun even at the risk of the game balance being off. But sometimes an unbalanced game can be more fun, which can be more important than a balanced game if that makes sense.
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Sorry to hear that, have you considered just being lucky? Sounds like a skill issue to me
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-I'll tunnel the weakest looper/survivor if I'm playing a regular M1 killer like Trapper, Wraith, etc.
-I always 4k when possible until I hit Iridescent 1, then one survivor is allowed the hatch every so often
-My steam profile has 4 pages of "-rep" comments since I started playing this game as mostly Killer two months ago, I take pride in those comments
-As a Killer main, playing survivor is a lot of fun, but only when friends, I have never solo Q'd survivor and will never solo Q a team-based role
-I face camped a lot when starting this game (especially with Trickster) as teams were too altruistic, leading to easy 3k or 4ks, I do this less now that I've gotten better and use other mobile killers like Nurse, Blight, etc.
-Bubba is the only Licensed Killer I've bought, the rest have been bought with Iridescent shards, still need Deathslinger, Hag, Spirit and others