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That_Glass_Guy

That_Glass_Guy

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That_Glass_Guy
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  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/493945#Comment_493945

    If a player is looping you, and you think you're entitled to a speed boost because they're paired up with another survivor then you are simply wrong.

    That survivor would still loop you regardless of if they had a team mate or not, you shouldn't suddenly become stronger in chases because of SWF, lol.

    First of all, the buff could be anything. Never said it had to be a speed boost.

    Second of all, I don't think you understand how strong survivors on coms can be. If a survivor from the SWF group is looping a killer, they can tell their friends where the killer is and that they are being chased, so they KNOW they are safe to work on gens. Or they can say 'hey I'm over here being chased, come blind him when he picks me up' or 'he is away from the hook, it is safe to save me'. The amount of additional information each survivor on a SWF group with coms gets is waaaay more than a solo survivor group. So if a SWF group on coms has so much more information than an equivalently sized solo survivor group.....doesn't that mean it is stronger, and therefore it is harder for a killer to KILL THEM? Which might warrant a SMALL, SCALED buff for the killer in order to counter the INCREASED DIFFICULTY?

    I mean, ????

  • @Seanzu said:

    because swf doesn't make a single survivor stronger when you're chasing them, an SWF doesn't magically make a survivor better at looping.


    So what you're saying is that having people on a team together with coms doesn't make it easier to survive...

  • The other option could be to embrace SWF with coms, and make killers stronger in general to help balance it out. Then again, stronger killers would make the new survivor player experience more difficult, not to mention solo survivors would be cannon fodder. So what is the answer? Simple.

    Make a new game.