Tattorbug
Tattorbug
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2485505#Comment_2485505
Exactly, thank you. Sometimes, these methods really are necessary for a Killer. And what one survivor sees as a good chase, another feels is being tunneled. Where does the line get drawn?
Intentionally toxic killers who go out of their way to just ruin survivors fun sucks. And is the reason I still believe we need a block list. If the SBMM can allegedly judge our entire recent playstyle to match us up with people, there is no way the servers can't handle a player block list. Toxic killers will end up with long load times because survivors won't play them. Toxic survivors will end up with long load times because they blocked every killer that beat them lol
I also agree that survivors need more points on the hook. Perhaps the length of time on the hook could be static no matter what, but chaining successful skill checks as they get harder nets you higher and higher amounts of blood points the longer you go without missing one. Maybe they could go backwards or move around the screen like with the Madness effect. But completing every button prompt without missing one gives you 'PERFECT DISTRACTION' bonus.
See I'm not saying killers should stop the tactic that suits them maybe not do it as much but they should make some kind of bp bonus or reward or whatever for the ones that can't touch a gen or heal or cleanse totems because a killer tunnels them right of the bat and by tunnel I mean the min they are off the hook right back after them until they are dead and yes again if you have a good team then bt and Ds and breakdown can help with the tunneling slugging and kinda camping but you are matched with randoms 99% of the time you can't always have a good team. All I am really wanna see is some kind of balance for the survivors who can't make enough blood points to safety pip or pip up because of the "tactics" some killers chooses to do
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2485056#Comment_2485056
I hate how survivors can't figure out how to get better themselves that they resort to shaming the killer to play in a way that is easier for them to win against.
I'm decent at the game I rarely am tunneled and heck I can make friends with killers fairly easily but I have seen how the killers can be with the slugging camping and tunneling unfortunately if you don't have a good team there's no way around it and when I say slugging I mean where they down someone and go all the way across the map and down other survivors I don't mean in a small area and yes slugging camping and tunneling may work but it does ruin the game for others. As for salty I've met some salty killers like one couldn't get me to a hook so he sent me a message saying bleed out for all I care then sat there and watched me bleed out killers are salty just as much as survivors if things don't go there way and everyone has their own opinions on the tunneling camping and slugging mine is that that is cheap crappy tactics that shows you are no good at the game that is MY opinion
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@YOURFRIEND said:
I'm sorry that you get penalized for getting tilted when a game doesn't go your way.
It's pathetic, to be frank.
Actually it's pathetic how killers use crap tactics to win all because they don't want to get better at the game. If you learn the killer you choose to use and certain perks make it easy to 4k without the cheap strategies and yes I know a list of people who have left this game because of the pathetic killers and I do understand certain reasons to tunnel someone but there is no suitable excuse for camping or slugging and whoever the creator that does the cheap strategy is just as pathetic for encouraging it