Shloopy
Shloopy
About
- Username
- Shloopy
- Joined
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Comments
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@DBDVulture said:
We're cancelling the nerf to these perks by ~70% right?
The healing changes felt "gross" so you're leaving killers with some sort of generator defense - right?
Nobody is going to even consider using these perks if you nerf their effectiveness by 70% or more.
It's really overkill. No one's gonna use something that regresses that slowly. Might as well just rework the perks or delete them because they won't see use.
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Yeah, I'm not sure why they chose to show the female skins.
With the release of the skull merchant I feel like they may be leaning into thirst trapping for higher sales.
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@Steakdabait said:
it was already overrated af imo, I have no idea why they nerfed it. it was only problematic due to being able to camp with it.
I mean if you were skilled enough you didn't need to just camp with it.
You can still do that now just requires a lot more precision with how you use your bottle.
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@mejchar01 said:
if incapacitation interrupts pallet drops / vaults / or normal vaults.. then its OK change.. if not.. its useless to be honest xd
That's exactly what I mean. Just stop survivors from interacting with pallets and windows for like 3 to 5 seconds.