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SapoMalvado

SapoMalvado

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SapoMalvado
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  • @arcaneGospel said:

    I have no intentions of denying camping and tunneling are obnoxious. They are, absolutely. But basekit BT doesn't really do anything about that, if you ask me. In fact it makes those strategies more of a problem.

    The problem with giving survivors no-strings-attached endurance after an unhook is that it doesn't stop tunneling, it can only force nice killers to do it. If a survivor body-blocks for their teammate, the killer is left with no option but to hit them, and at that point, right, you've lost significant time and probably distance on the other guy--It'd be a waste to go for them. You'd be throwing, and for what? If a killer wants to tunnel you, they can cope with hitting you one more time. Is it ideal? No, but the value of getting someone out quickly outweighs the annoyance, and they could also just wait it out--While the haste makes this a little less viable, it's still definitely an option. Basekit BT only really serves to punish killers who would have gone for the person unhooking, when that's the behavior we should be incentivizing.

    So, instead, I'd like to suggest that after a survivor is unhooked, the survivor who rescued them is given a new status effect--The Martyr status. A survivor with the Martyr status will take any damage directed to a recently unhooked survivor, more or less. This removes the benefit of using basekit BT as a free health state to penalize a killer who wasn't tunneling, and sort of incentivizes going for a new target, because if you're going to damage them no matter what anyway, right? Ideally, that's how it'll work. This is sort of spitballing, I'll admit, and there's probably a bunch of edge cases I'm not thinking of.

    Other than just making basekit off-hook protection more of a fair mechanic, this status could also (hypothetically) be used in perks where regular Endurance would also get out of hand. None come to mind, but maybe a survivor could have a perk giving them the Martyr status when the rest of the team is injured but not themselves once per trial, or something.

    I get what you mean, but there are a lot of survivors that don’t care about their team mates. They will unhook you and let u take the hit and then you fall. I get your idea, but only if your teammates helped you and didn’t think only about themselves. Unfortunately, at the end of the day, it will be only you who can save yourself and that’s what the endurance status is needed