RobMeister88
RobMeister88
About
- Username
- RobMeister88
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Comments
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Don't assume that everyone who dies too easily is a bad player, what if they're being tunneled &/or camped? There's no counter play to tunneling or camping unless the rest of the team body blocks or just hope that the killer loses you easily. I've depiped so many times because of tunneling and camping 2 minutes into the match. I can 360 and loop but if the killer tunnels me and ignores my teammates, there's nothing I can do.
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If you've played long enough, you should know the maps pretty well and be prepared regardless of what killer you are.
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SWF doesn't do anything besides letting people enjoy games with their friends. Instead of asking the devs to do something, just outsmart an SWF. If you know how to end loops and apply pressure to gens, then SWF groups shouldn't be able to change the game that much. I took out a 4 man SWF as Myers with scratched mirror. Not a single gen was done that match, and I didn't tunnel or camp.
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DS is not OP. That's like saying NOED or any other perk is OP. DS is like any other perk, it depends on the gameplay style of both the survivor and killer. No killer should get salty over DS, especially ones that tunnel, and I tend to see that most killers that complain about DS are tunnelers themselves. If a killer thinks DS is OP, then they should think about how survivors feel about NOED. As far as your question goes, killers get salty over DS for the same reason survivors get salty over NOED: They're both good perks that give both sides good advantages.
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It would be awesome if David could fight back, which technically he could, however, the entity prevents him from doing so meanwhile she buffs the killers with supernatural strength. It would be awesome though if someone made a DBD movie and showed David being able to fight back and save the others. Imagine seeing a defenseless person about to get murdered and then BOOM, David just tackles the killer Rugby style and brawls with them while telling the others to go.