RPGWolfGamer23
RPGWolfGamer23
About
- Username
- RPGWolfGamer23
- Joined
- Visits
- 1,070
- Last Active
Comments
-
I don't change anything
-
I'm actually new to these forums so I honestly wouldn't know how to do that- from what I've seen tho all the ideas on this particular theme are intriguing and hope all of them can get in one way or another
-
I love the idea! I was a bit curious myself how FNaF would fit into this game and now I see how. I hope this idea does get implemented, can't wait to see more in the future!
-
Nvm I got it- sorry for the extra messaging nonsense
-
Actually issue, I don't know how to edit this and for clarification I'm doing this on mobile.
-
Thanks for the feedback. I am taking changes into consideration but I'm not too sure if I just haven't editted the forum yet. Thanks so much for suggestions and I love the new timer idea.
-
Thx for the feedback, of course I'm not going for perfection and it's a lot easier to create ideas like this with another person. I didn't want the power too much like them but I understand it does need a lot of work. I was not sure about a timer either, but at the same time I didn't want a snap out of it like feature and I didn't want it permanent, that'll have to be worked on. For Scarecrow's perks Fearful Presence was meant to be sort of the downer perk mostly because I couldn't think of anything else. Formidaphobia definitely needs a change, probably make it a few seconds after escaping the terror radius maybe. Batman's Intuition for Gordan, I agree would need a longer cool down and spirit fury is more of a counter perk, kind of like how distortion cancels aura reading, maybe the devs could make it a token perk as well. Thx so much for the feedback though, truly appreciated.
-
If they find the hatch first then yeah, can't really stop that.
If I feel like they deserve the hatch (they played good and weren't toxic or just annoying to play against) then I'll walk away. Otherwise I'm closing it.