Posh_xp
Posh_xp
About
- Username
- Posh_xp
- Joined
- Visits
- 357
- Last Active
Comments
-
Last I've heard, the dev's justification for enabling such controversial gameplay is because they believe it adds variety to the game, therefore making the game more fun. Aswell as the idea that these experiences are deliberately unfun (for the victims) which is good because such situations will subsequently breed frustration, thus influencing the affected players to play more in order to improve at the game. Conclusion: They do love tunneling and camping.
-
@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/2881318#Comment_2881318
How does that help with teammates that dont touch a single gen and just follow the killer with a flashlight to then not make a save at all?
How does it bring solo up to par with swf if you have teammates that dont care to save you?
How does it help with teammates that just dc as soon as they go down?
All of this are issues that solo face and swf don´t. And i dont think there is any kind of buff devs could give to solo to compensate for unreliable or uncaring teammates.
that's a matchmaking issue not a balance issue. The devs can't make new players do these things.
-
Killers would benefit from this as well because they can load into a match and expect the same results regardless of whether it's swf or solo queue.
-
@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2881318#Comment_2881318
But the question remains why isnt that happening?
What could be the reason for the imbalance remain for so long?
The devs claim that they worry buffing solo que will just buff swf as well. I honestly think it should be tested in live matches before assumptions are made though.
-
@AcelynnBen said:
Yes we got a CoH nerf that's awesome
we still have the fact that gens fly faster than rockets, i played 2 hours, not a single game won as killer the most i get is 1k by facecamping in end game
seriously i don't wanna play nurse, i wanna enjoy my nemsis, my pyramid head, i wanna have something else beside Noed 99% of the time, this is really unfair, and just depression like hell
Either play toxic and get toxicity from survivors or play as u are suppose to play and get bagged at the door
there is just no solution is there
Actually there is a solution, see ya in June, i got my auric cells for the next killer i might as well forget about this game for a while
Have "Fun" everyone
I just wanted to remind you that there isn't a way you are supposed to play. Those are fake "rules" forged by the community to make winning easier for themselves. Don't fall for it, play in whatever way makes you win the most or allows you to have the most fun. It's the dev's responsibility to make sure both sides are having fun when both sides are trying as hard as possible, not yours.
-
I personally believe the devs should add information mechanics to bring solo que up to par with swf (seeing teammate auras when someone is hooked, an icon for when someone is in chase/repairing a generator, etc.) Then balance the game off of swf, this hopefully would allow fairer matches.
-
@Reign225 said:
Ive been playing dbd for years. When I first started the nurse I didnt quite understand how she was in her gameplay. She was completely different from other killers. Meaning slow chasing, survivors looping around her while she tries to reach them with her blinks n her fatigues interupts in long period of time. I completely stop playing her and after getting bp I was getting using from other characters to complete her teachable perks. But then when things got updated n different I though of myself why not try again. N still surprise that she was still was difficult for me to manage her. No matter which perks i choose or add ons I pick. Im still not getting kills. They all fixed the gens and quad escapes. Even the game it says shes hard character. Ive seen other players in the past having trouble playing as her. So what Im saying that is it possible to change few things about her or rework her? Its been over 9 games n nothing seems to work. Specially on bigger maps like the RPD for example. Ive been trying blink her to the balcony third level where the library is, but she couldnt reach there. Once it kept her same spot and the snd time it transfered me to the dungeon and I was like ######### is this? Not gonna lie I was very anrgy and devasted. Shes like the only Im having problems with. Has anyone have been going through the same situation? Can I make the community any suggestions? Like:
Update her Gameplay to be less difficult?
Rework the nurse?
Or increase her movement while chasing and put less time she takes on her fatigue problem?
I know these may sound overpowering, but I really really need some help with the killer. And I think in my opinion it would be great if the community come up something more easier n cooler for us to work with the nurse to enjoy better than her original ways. Plz I would really appreciated if u guys can. N yes, she is a great character, but her gameplay is giving me a hard time.
https://us.v-cdn.net/6030815/uploads/1O4KTPVFLZVY/the-nurse-dead-by-daylight.jpg
I would strongly recommend watching some YouTube videos to see how powerful the nurse really is in the right hands. "SupaAlf" is one of my favorite nurse mains.
-
@EvilJoshy said:
Ive been out of the loop for awhile. Why is nurse disabled?
Apparently there's a bug where she can't move at the start of the match
-
If you want my advice, abandon the concept of playing nice, and just play to win. It's up to the devs to make the game fun in regards to balance, not the players.
-
@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2766298#Comment_2766298
The reason Ayrun doesn't have this kind of escape rate because that guy keeps farming Killers for content. You don't bring a flash light to win a game. You use it to annoy the killer. There are A LOT of times where he should be doing generators. Which is understandable if you're playing DBD for that long. It's freaking boring doing a generator and the game isn't a tournament game lmfao plus it's probably boring for the viewers watching someone do a gen right?
I never brought any items to annoy that killer in the match. As soon as I spawned in bless a totem if it's front of me if not then immediately hop on a generator often times away from the others because it's better to separate with others and do gen then hop again whenever I'm not doing anything. Killers can't realistically chase four survivor across the map. People need to understand this.
I've actually talked about this before; generators are super boring and outdated
-
@km66 said:
Just out of curiosity for the killers who chase one survivor the whole match while all of the generators are popping, how is it satisfying to play this way?
I've been in many matches where the killer will chase me most if not all of the match and end up getting one kill because all the generators are done and the other survivors escape.
Even if I get rescued after one or two hooks, the killer keeps coming after me despite the generators being done allowing all the other survivors to escape. Thus resulting in one kill at the end.
I'm just wondering how this strategy or playstyle is satisfying for someone who plays killer? I'm not a killer main but it seems like a boring way to play. I would think that someone who plays killer would attempt to maximize hooks and kills in a match, but maybe I'm wrong after experiencing this over and over again.
It's an ego thing, they feel like they've lost if you get away
-
@Flimflam said:
Don't really understand why bhvr hasn't tried this solution. Unless they have some data to indicate that more BP incentives don't work. It seems like it'd be a pretty simple solution to a couple problems right now.
1; The grind in this game is agonizing particularly for newer players
2; It would be nice to be able to complete all the surv archives within my lifetime.
Seriously go crazy. Give the underplayed side 100%, 200%, 300%, a new perk for free every game idc. BP is capped at 1mil so it's not like older players would save up some exorbitant amount of BP.
I do understand that bhvr may see this as a bandaid instead of a permanent solution and I guess it kind of is. Band-aids are meant to be removed when the wound heals though.
I personally think this is a great idea, overwatch has a system where loot boxes are awarded to people who queue up for the least played side, this drastically sped up queue times.
-
This is actually already a thing lol, they just made this in the new PTB, go check it out. It's one of the artist's perks and it seems pretty strong.
-
I agree, I've replaced NOED with monstrous shrine and I now consistently 0k, it's honestly too easy
-
I have been enjoying it, my matches as killer feel like a challenge that I have a chance at beating.
-
@비헤브 said:
There are many problems with matching.
I am a gray rank user and my opponent is a red rank user.
I am a solo user. Doesn't match average rank due to party match.
The balance of a fighting game is the most important factor.
This is why we coordinate the perks of many survivors and killers.
However, the most important factor in the balance is your skill.
My skills are unbalanced, can this be a game?
The developer must have worked hard on the MMR patch,
The damage caused by this continues to inflict damage on users who believe in it.
Change from previous ranking to match.
And develop a system that matches bots when there is no suitable opponent in a new rank section, ie, LV ranks 15-20.
Why are 5 out of 10 matches redranked?
Developers just ignoring the complaints of numerous users
Like Blizzard, boycott and user game deletion/refund situation
You have to eat it to feel it, right?
Ranks are now called grades and are not taken into consideration for your matchmaking. If someone is red (iridescent) grade, it just means they played a lot that month, not that they are good. If you keep playing your mmr should eventually bring you to a point where you win about half of your matches. Technically, mmr is not a direct evaluation of your skill at the moment, it's more result based.
-
I had this problem but it's reversible, you need to go into steam, dead by daylight properties, local files, and then verify the integrity of your files.