Avatar

OutbreakJack

OutbreakJack

About

Username
OutbreakJack
Joined
Visits
578
Last Active

Comments

  • They definitely need to rework a lot of the maps in the game, make them smaller and filled with less dead areas. It shouldn't take any killer in the game half or more of a generators repair time to walk from one end of the map to the other. Many of the maps need better balancing and well known windows where you can loop the killer for a few minutes have to go away. Ruin helped balance it out, with that gone, well it'll certainly be interesting to see how things change in the coming weeks.


    If I recall correctly the Map design team was only a few people. With ruin gone fixing a couple of maps a year went from being annoyingly slow to borderline intolerable. I really do hope they relocate or hire new people into the map team to start fixing glaring map design issues at a far faster pace.

    Also Make skill checks actually somewhat difficult at least, they are far to large and pathetically easy to do. Not so much a "Skill check" as a "Are you still awake?" check.

    Good luck with the Pandora's box you opened.

  • Nemsis from RE or pyramid head. LETS GOOOOOOOOOOO

  • I started the day after launch and I went with hillbilly. I was sold on the insta down and fast movement speed.

  • All the perks in the article sounded pretty interesting. The steve perk about unhooking someone and the unhooked person doesnt leave any footsteps or make any noise for a time, then the rescuers aura being exposed for a short period. I could see a lot of high level survivors having fun with that one.

  • stars.jpg

    I'd love to have Nemesis in here. Maybe someday

  • I wish they would just fix her Devious score. If the circle is filled half way by the end of the match I consider it a win. We went from the old days of killers maxing out devious pretty quickly and they'd nerf the numbers later to barely giving any devious score and sometimes buffing it way down the line.

1 2 ›