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OrangeChonk

OrangeChonk

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OrangeChonk
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  • This is kind of scary for DBDs future.

    BHVRs goal with this MMR system should be to monitor the pick rates / kill rates of top tier killers and either bring other killers up to their level or bring the meta killers down. Also don't forget tweaking survivors as well. This is exactly how RB6: Siege or LoL does it. If their system is as accurate as they claim then that would actually make balancing easier.

    What worries me is their track record. They take FOREVER to change things. They want killers to have a 50% win rate yet they leave a killer like Freddy at 70% without making a single change to him since that dev stream 6 months ago. Why couldn't they make his abilities .5 second longer? Why can't they play with his movement speeds. They could've added small nerfs to top tier killers over the last 6 updates and see if the kill rate goes down but no let's leave wraith useless since the beginning of time and few years later we will finally buff him. They need to tell us their future plans with this MMR system because right now I don't understand why they're adding this.

  • Like landromat said, I think gate regression should be default.

  • Yes! If they made it so it works like overcharge I would be so happy.

  • I agree and support number 3. Giving a solo survivor those things would bring overall team communication close to a SWF thus making it easier to balance around.

  • IF the perk does prove to be weak over the next few days, the devs should consider this change for sure. That being said, it might be better to tweak the existing numbers that exist like the distance/time/cooldowns

  • They seem adamant on making sure the names do not get cut off. I don't know if it's a good idea might look like crap but maybe they should try the horizontal but with staggered names. Maybe the name and health bar is swapped on survivor 2 and 4, this way the names can be long and not cut off by anything.