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Nea_dark

Nea_dark

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Nea_dark
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  • @Nea_dark said:

    I know it’s been mentioned a lot but here are some ideas.

    This game is missing a werewolf 🐺

    Werewolf

    Power   Snarling leap attack 

    Causes the survivor injury and to grow hair and howl giving away his position.

    Perks 

    Bad moon

    After hooking a survivor 3 times

    The next hits will cause injury & destroy any item being carried by the survivor.

    Frightmare

    You have the ability to destroy 

    Chests after hooking a survivor.

    activates every 90 seconds.

    Full moon

    After 3 generators are repaired 

    you have the ability to unleash a large howl causing all lockers to open removing any survivors that are hiding and revealing aura for 2/3/4 seconds.

    @not_Queen

    A werewolf ^^

    And a jester

    @Nea_dark said:

    We need more creepy killers like the originals along with some jump scares.

    The trickster looks like he stepped out of a 90s arcade fighter, but I digress.

    So I’ll leave this out there.

    The Jester.

    He will look non human with beady black eyes. If you have seen the film cats eye, imagine a similar look to the troll.

    The Jester has bells on his hat you can hear,uses a wavey dagger and laughs hysterically,very creepy looking.

    Power, peek a boo

    You have the ability to hide in a locker for an unrelenting surprise attack.

    Cannot hide in basement.

    Perks

    Blended

    2 hatches spawn one has a mincer unknowingly,animation of blood spurting out when a survivor enters. 3 seconds to reactivate so another survivor may enter believing it’s safe.

    This may require the hatch going back to the previous version or when the perk is selected the hatches will be like previous.

    Jack in the box

    When a survivor opens a chest there is a surprise waiting.

    (A mini version of the killer pops out and strikes the survivor)

    Causes injury.

    Killer must activate a chosen chest. Once per trial.

    I’ve lost my marbles

    Place marbles in a generator to trigger an explosion and alert.

    Once a survivor starts repairs there’s a loud bang and marbles fly everywhere.

    Can be used once every 180 seconds.

    New Survivor

    He is a supernatural expert and dresses Victorian.

    Perks

    I see you

    A tracking blow dart to fire at a killer to reveal aura to all survivors until it’s pulled out. Killer can only see the blow dart when hooking or entering a basement. You have 1 dart don’t miss.

    You have no power over me

    Auras of all survivors are revealed to each other and hidden from the killer.

    activates when last generator has popped.

    Activates for 40/50/60

    Fear not

    You have the ability to use your torch while on the hook and drop items from the hook for fellow survivors.

    This will add more fun to the game for both sides and bring back the element of horror/jump scares.

    @not_Queen


    Vote up to make it happen.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578505#Comment_2578505

    DBD doesn't need jumpscares. At least not in the way you're proposing them. It's a more interactive game than say FNAF or Spooky's Mansion of Jumpscares. The best generated jumpscares that exist in this game come from killers who either use TR deleting perks, built around stealth, or just in general really fast.

    Killers having locker centric perks and powers tend beyond say reloading a ranged weapon would have a problems in a chase. Perks like Iron Maiden already don't get full value because you're almost never going to be near survivors when they pop out of a locker with the exposed condition. Teleporting in DBD is one of the most despised abilities by survivors as well, but setting that fact aside is the issue that the amount of lockers on a map is quite high and the game can barely handle two respawning zombies without coming apart at the seams apparently.

    If I were going to give this character any power I would probably give him a disguise perk so he turn into other survivors or a power that allows him to put his TR on a survivor as a practical joke which would then allow him to sneak up on other survivors. The second idea is basically like Dark Devotion, but without the obsession gate.

    Good idea, ok Let’s stick to the locker for a moment, in order to disguise yourself you need to enter one? That way you can still surprise attack or change to a survivor at the same time.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/2575637#Comment_2575637

    Dude looks corny. Also yet another killer idea built around the idea of hiding in lockers, the least useful of potential powers.

    Can you suggest a better jump scare ? What if the locker hiding was a perk? Suggest a new power?

    What about the other perks? the killer don’t need to look exactly like the image just throwing out an idea for the jester.

  • @SEA4NOFDE4D said:

    Sounds awesome

    Thanks.

    For those who’ve not seen cat’s eye.

    8ABA2F95-72BB-4EDE-8543-63F1CCA37C78.jpeg


  • All I would suggest is to completely rework his face, make him look sinister/Scary.