Avatar

Myers_in_the_bush

Myers_in_the_bush

About

Username
Myers_in_the_bush
Joined
Visits
7
Last Active

Comments

  • @EvilSerje said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008588#Comment_3008588

    I don't know if this seriosly should be answered but I'll try (just for the purpose I'm on this forum)

    "Survivors allowed to make mistakes dozens more" that is so wrong like flat Earth. Killer allowed to make mistakes as much as survivor, it's just who will capitalize mistakes. Basic competitive action.

    "Just because the game could be harder for survivor...." this paragraph I don't know if could be taken seriously, it's like "you gonna die and lose anyway, but you should be grateful". I don't really know is it trolling or just childish.

    About "singlplayer"... Multiplayer game have a character you like, but don't like a competition, therefore devs and players have to submit to meet your requirements....

    Now I don't really know why I'm answering that, but I'm learning english, so I at least some practice to me.

    You don't have to brainstorm over this pal, not even sure why you replied in the first placed if you don't see my reasoning because you just don't get me or want to understand my points, thus considered it "trolling" and move on.

    So probably not gonna go in deeper details to clarify everything you, basically spoonfeed you.

  • @lemonsway said:

    DbD is an exercise in frustration. After a while you're just frustrated all the time, you notice all the flaws and you just can't forgive them anymore. It's sad because they could imrpove but haven't in years. And every year it's the same lame story where they promise huge changes and nothing gets better. Quite the opposite, they make changes nobody asked for and changes nobody wants.

    Well said, if not better.

    I still living in the past regarding DbD when i used to have the fun and i am unable to bring myself into this game anymore because how vastly diffirent it is than what it used to be.

    The whole game needs a complete redone and build on that rather than be "competative" be survival, hell i would even start to playing survivor just for the fear factor alone to be risk dying, i really don't like how the survs play right now at all, too many chances, too many escapes, if it is not boring, then tedious or flat out annoying to play against "pressure" killers or should i say competative killers hmm?

    Joke.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008620#Comment_3008620

    So you think 4/5s of the player base should be just hook ornaments for killers and you don't think that would run 4/5s of the player base off of the game.

    My suggest that would address Killer being stressful and not feeling like the power role is the make a bot mode. That way you can play killer, not be stress and have fun hooking bots.

    You don't want a competitive game, which is fine.

    Bold how you assume all that because the game completely lost its horror theme with the competation you howling around, why should i compete with survivors? My job to get them six feet under, their job to get out, but no exaclty the way i see it when i played my last few games.

    My source of frustration is the very strict timer i running on before i can achieve anything major to get to them by the balls and have the upperhand, by that time the game half way done usually with the remaining 3/5 gens. So what i need to do ensure they won't achieve their goal and at the same time having a good time playing as the powerrole to express its danger? Most of my survivors don't even see me once before they see me approach the exit gate.

  • @ColonGlock said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008631#Comment_3008631

    I would not play this game if I was not progressing somehow. You have to admit BP and progression is everything to most players.

    If you have maxed out everything you may be burned out on this game in general.

    Progression may fill a hole just to make people keep doing the same old until they burn out indeed, but that doesn't have to be a driving motive alone or the game loses its magic with the focus of grinding endlessly, whats there is once you are done with everything? Quit? Taking break until new stuff?

    Each to their own regarding fun factor.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008601#Comment_3008601

    It sounds like you want survivors to be easy to kill, but because this is a competative game, survivors need to have an equal likely hood of winning as killers.

    Right now, killers have around a 55+% chance of winning. So you are playing a side that is more likely to win as it is. What more do you want?

    How would you fairly fix the game so that both sides have equal chances of winning and still make killer fun?

    Survivors can live three times before they actually go down, that matter in a 5-8 minutes game is too much.

    Also what is considered winning on a killer side? I am not after that, i am not after "winning" but to immersive myself as a killer to be terrified, to be the powerhouse they afraid of. Survivors do not fear, they mock me. They taunt me to chase them knowing they can cheese me as much as they like because they learned how to do so against lower tier LMB killers.

    This is an insult to be honest and ruins everything i feel as a killer on the stage to terrify my victims which the game is about to be the boogeyman not a freaking clown... (No offense Clown, you are a good guy.)

    The game doesn't have to be equal, the game has to be GOOD. To be enjoyable, high risk, high reward on survis end but this doesn't mean the killer doesn't have to struggle to get their victims but LET ME TAKE MY DAMN TIME TO ABLE TO ACHIEVE SOMETHING damn it.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/329154/game-super-unfun-killer-side

    The Killer-side of this game is always going to be stressful. If you view this as unfun, then you shouldn't play killer.

    Saying that, i shouldn't play game at all, thus my last setence with the refund.

    In the past with ruin to buy time, killers was fun, because i actually had time to enjoy the killer rather than sweating my butt off.

  • @EvilSerje said:

    And yet another one. For some reason people get false notion that if "play killer", then it's has to be slaughter without any chance to lose, because other side cannot fight back. Some statements, my gosh! "Horror game"... All horror evaporates after first few matches (even scary movie or book stop being scary on second try). And only multiplayer game is left.

    Unwanted "pressure". If one side don't do pressure, the other does.

    "Make the game hard for survivors", what? One team make hard for another and vice versa.

    How entitled must be to think that other 4 players came here only to suffer, not to win, for your sole amusement.

    There are lots of singleplayer games where you can tune difficulty down, if you don't like competition, well, it's your choice and your free time. No one is against it.

    Glad you read my comments, your first setence clearly state that, but to help you on this one to better clarify my issue, let me do so.

    Starting by No. i don't have to slaughter everyone to have my fun, that would be also boring after some time to get flawless games.

    Survivors allowed to make dozens more mistakes than killers can afford, no work around it.

    Just because the game could be harder for survivors to get out, doesn't mean it reduces the fun value of the game, in fact i believe many would enjoy it more to have an actual horror rather than a troll game to poke at killers for fun before you run out of the exit game tea bagging.

    Lmao, whats up with the singleplayer suggestion? It is not like you can find many games with the promise of playing as Myers or other killers to hunt bots... No joy in that because they are not players to witness their reaction. (Mirror Myers jumpscares from doorways are priceless)

  • @ColonGlock said:

    It is a mind game. How you choose to perceive "fun" is the crux of the situation. I find chasing, downing, and hooking survivors fun. If they power the generators and escape it does not matter because I did my best and earned good BP.

    If you perceive the game as a hide and seek simulator instead of a murder simulator it will have less of an effect on your mental health.

    Do your best win or lose, and try to learn from your mistakes.

    You can mind game as much as you like, 5-8 minute of game for me is just too short to enjoy. I had one game stalling survis out for 25 minutes with mirror myers, making them absolutely terrified to get near gens and grouping against me just to cover all corners, that was actually very good on their end and worked out in their favor.

    They worked together in a sense of prevent danger and not rush. Now? Laugh at me please, not gonna get to you anyway in time before at least 2 gens light up.

  • @Gamall said:

    I assume you have never tried SoloQ survivor at low ranks. That's the most painful adventure ever.

    In this case killers can play chill and get quite easily a win, otherwise against SWF you have to play merciless as someone above me has already said.

    Both cases are awful, fun is kept to a minimum

    I did play low rank surv games myself, while it can be somewhat difficult to get through, at least it was a far more closer experience to actually fear the killer as your numbers getting lower n lower until you just by yourself facing against the baddie.

    Whenever i play with friends just because of the sake of playing with friends, it is a very empty feel for me especially when they go out of their way to cheese the killer. Reason i dislike surv games and the bland gameplay it comes with.

  • @fulltonon said:

    Slightly bold to assume survivor sides having fun

    Since i don't find any fun playing as one, i have none indeed.

  • Exactly why this is bad to play the game if you only enjoy killers, not necessarily have to score 4 kills all the time but honestly i barely get one or two or in most cases none at all because of buddies on voice most likely making it aboslutely a joy to play as killer to face pre made groups with coms when the game doesn't even have a in voice.

    Sometime i cannot resist to check back on this game see if it is actually changed to somewhat acceptable to play killer in a relax fun manner without getting all worked up over losing too much time over one survivor.

  • Personally didn't want to bring up examples of games with elements i personally found great because this is about Dead by Daylight. I guess it was more like a rant out of frustration because i loved the game but seeing how it turns into something very else you were accustomed to is heartbreaking.

    Do i want to adopt to this fast paced game? No. Why? Because horror games not about speed running and poking fun at the big baddies trying to get to your neck.

    If anything i would make survivors only last one hook to make them more frightening to play and add elements to also help them due to their "nerfed" health state, but i am no dev but a player wish to enjoy this game.