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Mr_Qwayzar

Mr_Qwayzar

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Mr_Qwayzar
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  • So like a earn and evolve system?

  • @PyroDude said:

    I sure hope the devs will notice it because I would love to see a FNaF related killer in DbD. :)

    Send it to not_Queen if you can . The more chance it gets seen

  • @HyperBluuJay said:

    Very well thought out character abilities -check! Amazing, well balanced add-ons -check! I love the fact that survivors can sabotage the inactive animatronics and that there is a direct counter to that by using the Puppet's Goal perk, I also love that you can synergize Saboteur with Handyman to make sabotaging speeds very quick, one suggestion would be to either nerf or remove Keys to Success, if you were to nerf the perk my suggestion would be to make the times 360/330/300 seconds, with each upgrade removing 30 seconds so at tier 3 it takes 5 minutes to upgrade the key compared to 6 minutes at tier 1, if you were to remove the perk then it'd be a good idea to make a perk that could help counter the animatronics more, besides only having Arm Yourself which is more of a probability based perk, since you're not always guaranteed a flashlight from the chest, to fix this you can make Arm Yourself guarantee a flashlight on your FIRST chest search (ex: the Pharmacy perk) not just increasing the chances of finding a flashlight but guaranteeing that you will get at least 1 per match is a good idea. Overall this is an amazing idea and would 100% buy it if it were to get implemented into the game, it's obvious that you worked hard to try to make things fairly balanced, fun, and fair, love the idea and with a few balance changes to some perks as suggested above this would be an insanely fun addition to DBD, especially since the developers have asked in their recent survey if we wanted to see more licensed killers who knows, these 4 guys could one day actually become part of the game! (P.S Keys to Success quote is from Markiplier :D)

    https://us.v-cdn.net/6030815/uploads/539/CDHNO2OUVQLV.png

    Edit: Oh and by the way I'd love to see some concept art of how the animatronics would look in-game!

    Thank for all that great feedback. I honestly am trying to get the devs attention onto this ๐Ÿ˜ƒ

  • @PyroDude said:

    First thing: very well done

    I love how much effort you put into this

    Second thing: Puppets goal seems to be a nurses calling for sabo but doesn't hangmans trick do basicly the same?

    You are right it is like a nurse's calling for sabo. However Hangman's trick only applies to hooks and only gives a noise notification. Puppets goal is more tailored to the animatronics since they can be sabotaged and it gives a active aura reading. This also includes for hook sabo's.

  • You are right it is like a nurse's calling for sabo. However Hangman's trick only applies to hooks and only gives a noise notification. Puppets goal is more tailored to the animatronics since they can be sabotaged and it gives a active aura reading. This also includes for hook sabo's.

  • I wanted to splash a new flavor into dead by daylight. First robot killer- check. Multiple killers in one game but still keeping it fair- check. Fan service- check ๐Ÿ˜

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