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Macymj6

Macymj6

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Macymj6
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  • These ideas seem awesome! I would love for this to happen, but due to the legal issues going on, we will have to wait. But I do think they will add him sometime in the future. Just gotta be patient!

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1262993#Comment_1262993

    I tried watching him once but was instantly turned away due to his accusatory nature.

    I would watch him every now and then but I quit watching him after that. His attitude is unnecessary.

    in SWF Comment by Macymj6
  • Gen speed is perfectly fine. Killers have many gen perks that can counter gen rushing. The problem with you killers is that you focus too much time on one survivor and don't proxy gens. Of course gens are gonna get done when you don't go to them.

  • @Cheers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1262972#Comment_1262972

    Alot of killers that do this also tend to watch Tru3, who, let's be honest, can't accept his own mistakes.

    I've seen times where he has decided to focus on one survivor instead of pressuring another on a gen, and then to lose and blame it on swf.

    Ughhh. Im sorry but I really dislike true. When he plays survivor he blames his mistakes on his teammates. I just watched a video where he was looking for hex ruin (the new one) the whole game which isn't even worth it anymore. Just focus gens. And complained how no generators were getting done. And he had detectives hunch and still couldn't find it, he was on the game map and was downstairs and was still trying to look for it downstairs when he already saw 3 totems that weren't hex ruin. Like its literally upstairs is that not comment sense? He pisses me off. He just seems like an A- hole.

    in SWF Comment by Macymj6
  • I definitely agree, the hook situation is tiring and needs a change. but with that, comes lots of work.

  • @Cheers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1262945#Comment_1262945

    If you're playing casually in swf then that's great, most people wouldn't find that annoying. Problem is most swf players go out of their way to be toxic. Glad you're not one of them, as we need less of it in the community.

    Of course. I usually don't play with a 4 Man SWF anyway, mainly 2 or 3. I know a lot of SWF are toxic but I don't know how they would balance that

    in SWF Comment by Macymj6
  • @premiumRICE said:

    I'm positive you and your friends just want a good time, but it doesn't apply to most of the swf.

    Is SWF toxic(overall)? yes it is

    Is SWF always toxic? no it isnt

    Anyway my problem with it is that with comms surv have a huge advantage over the killer and over other surv as well if its not a 4 man swf.

    Yeah im not saying it isn't toxic it definitely is. What I meant to say is me and the people just wanting to have a good time shouldn't get punished for having SWF.

    in SWF Comment by Macymj6
  • @Cheers said:

    https://forum.deadbydaylight.com/en/discussion/151084/swf

    I'm more than fine with it, it's just very hard for many to cope with it due to that even if they play at their best, because survivors don't have to run certain perks aswell as they have communcation, they can survive.

    Personally I'm more of a kyf kind of guy, as well as solo and killer.

    Yeah. I can see how it can be annoying for killers of course, especially with the toxic groups. But in my opinion if you can't kill a normal SWF group are you really that good?


    I love playing KYF as well. It's chill and don't have to worry about rank. Lol

    in SWF Comment by Macymj6
  • @indieeden7 said:

    Can't see the pictures you wanted to show but personally I usually go with the "long black" head, "electric bouquet" torso, and then either the "raw denim" shorts, black jeans, or black and teal shorts.

    i posted them in the comments, and i have to wait for it to be approved which is sooo lame. and thank you!!!

  • Lol love all the comments you guys

  • I love the feng outfits uwu

  • I don't have a problem with having surprises, the problem is this rift seems to be very underwhelming. Cosmetic wise.

  • Maybe it's an issue with your credit card? Did the purchase go through? Maybe you should see if there's something up with your credit card.

  • @PigNRun said:

    When the first Rift came out, they said previous Rift rewards will be available from the store after 6 months had passed. Since the first Rift closed around January or February (?), we would have to wait until like July at least to see them. They will probably be for auric cells only, if I were to guess.

    The demon hunter Feng (and Mr Puddles Clown) are from the second Rift, so thats an even longer wait time (towards the end of 2020 most likely). But these two outfits will most likely be available through shards at least.

    Ha. I love the elephant clown. long wait but its worth it. thanks for the info, didnt know they said anything about them coming back.

  • Nah. Billy's add-ons are good.

  • @Boosted_Dwight said:

    Yes rift cosmetics will come out on the store at least 6 months after their rift closes. However some cosmetics will stay exclusive to the rift but in my opinion it's probably just the charms.

    yesss!!! i really hope to see fengs outfit. long wait but better than nothing.

  • @Predated said:

    I dont think they will, at least not for some time(remember, Dweard used to be event exclusive only and now everyone owns Dweard by default). However, you can bet your ass that they will have a similar reskin of that model in a future rift. Probably not in the exact same colors, but its likely to reappear.

    ughhh i really hope so! i started playing one day and saw that feng min skin and i was like. i have to have it. since i main feng lol. thank you

  • @Milo said:

    yall got rid of infinites because some killer mains complained?

    Because majority of the playerbase complained. Heck even survivors complained but used them becauses they were that good.

    this game makes me so mad to the point where i dont wanna play it anymore

    Then don't? Take a break. It's natural for these type of games to make you mad.

    Killer mains quit complaining about everything.

    Survivors do too. Just take a look around the forums

    The only reasons im complaining is because I think us survivor mains deserve too.

    My point exactly. Sides shouldn't be entilted to buffs. It's just natural way of things. It's a living game so changes are to be expected.

    What i mean to say is not all infinites needed to be removed. some infinites were op i definitely agree with that, but if a killer cant find a way around an infinite then thats their problem.


    and i have took breaks, i shouldnt even have to take a break in the first place.


    i know survivors complain a lot but the thing is everytime a killer main complains (which they do much more) they get handed everything on a silver platter.


    and definitely. i do agree both sides need changes. not nerfing survivors constantly as a solution to everything.

  • @batax90 said:

    https://forum.deadbydaylight.com/en/discussion/150887/listen-to-survivors-too

    Its funny because when i cleasne totem noed dont activate but when im on hook my adrenaline activate amd when im solo i have kindred so my teamate know if someone is camp and can play with that knowledge. Yes i will miss the infinite it was so easy escaping with those loop but did i really won that match because i abuse a exploit because yes the dev call those loop exploit and when im killer i used to ignore those section so i play 80% of the map and if 1 gen was there it was a free gen for them so they keep it for the end and this was an easy escape for them. Im curious which perk you think killer have is op because most of the strong perk have a condition like pop and bbq and the addon like each killer got at least 1 strong addon just like each item got strong addon too and when im survivor and i get tunnel i have DS as a backup plan and dont underestimate a 5 second lead its a lot of distance unless you camp the first pallet you see. I think right now the game is balance killer addon need some tweak but its the same for survivor perk like my adrenaline should not activate when im hook and huntress iri head should have a distence requirement just like the deathslinger

    i do agree that certain infinites were OP and needed to be removed or reworked but getting rid of all of it plus making the map smaller PLUS adding pretty much dead zones is too much.

    DS can help but once u use it, get a small lead and the tunneling killer is right on you again.

    adrenaline is fine. it screws me over half the time; not allowing me to use my other exhaustion perk. which i dont mind at all. adrenaline isnt a problem, especially when killers bring noed 75% of the time.

    and exactly, thats why they are reworking noed to not making it a hex anymore. which is very needed.

    are you really asking what killer addons are op?? just take a look around. lmao.

    and killer has way too many op add ons, infinity myers, iri head, wraiths silent bell add on, etc. and survivors "insta heal" add ons got nerfed already.

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