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LunaTik

LunaTik

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LunaTik
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  • @FootMan2893 I get your point, but I think you're the one salty here. And also you didn't have to express your hatred to this thread in such detail unless you want to talk about it.

    Also it is advised to go around asking people whether spirit is a bit too powerful or not and comparing how many people think so and how many don't, killers and survivors alike.

  • @WickedMilk03 I can understand what you are trying to say, and the idea you propose is pretty good, but it will create a new problem of really good spirit players just being unable to lose, simular to how nurse is. Nurse is super strong, but she requires skill to play properly and good nurse players will usually win with a very good end result. I am not sure if we want another killer lke that or not. Also the thing about mindgames that spirit proposes is that for higher level of play and people with over a thousand hours into the game those mindgames are not even mindgames, since really good killer players will always be able to hear breathing, making walk jukes impossible, hear slow vaults, making vault jukes impossible, and will never come out of phase not knowing where the survivor went unless the survivor used something like a combination of quick and quiet lithe and dance with me.

    But making spirit harder to play and master for the killer players will definately put her in a better shape as a strong killer. Because as it stands right now spirit is almost like NOED. You equip her, you play, you win(not at high level play of course but still).

    Thanks for the opinion.

  • @UlvenDagoth Nope. Got nothin on legion. His power has to be reworked completely IMO, but keeping the aesthetic will be kinda crucial.

  • @SpiritMain182 Those changes will not take away the mindgames from spirit, they will just make it so that the survivor has a fair chance to win them, because as in how they are right now, I've explained in my spirit chase breakdown, there is not a lot you can do against a truly good spirit player. Like I myself can hear stuff like slowvaults, breathing and much more during chases which makes it effectively impossible to scratch mark juke or slow vault. I respect your opionion but maybe you are just not experienced enough to see the full picutre.