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Laurie_Struddle

Laurie_Struddle

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Laurie_Struddle
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  • @Zacharry100 said:

    Nemesis power gives speed boost and not even a health state and on console his power is more of a hindrances due to fps drops ( which will be fix later) when attempting to use it.

    Pyramid head power has range, unique hook state, a mori for the third hook. And his power feel right in which when a survivor drop a pallet the game don't freeze for a bit and you don't hit anything.

    Case in point: Fix bugs...on console so Nemesis can be played the way he was meant cause he sucks so bad right now on console. I have no idea how he plays on pc.

    A good change would be to make it so that when Nemy hits a surv with his tentacle for the first time it still injures them or doesn't give em a boost

  • Okay thx for the answer

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/1922967#Comment_1922967

    One thing is being stealthy and avoid danger and another is doing nothing until someone goes down. I try to not get spotted the first and Im always the first one abandoning the gen when Spine Chill activates but I dont stay doing nothing until someone gets down.

    No of course i'll just wait until I can clearly see that someone has been hit to get on a gen or if I can see in the distance someone being chased, but if I have no clue about where the killer is and is he busy, sorry but I'm hiding. After all dont forget what I said, if you're doing that for mates that werent gonna come and save you if you didnt have Deliverance, well I dont care about them and I can let them get found

  • @HectorBrando said:

    No offense but if you stay around hiding without doing a gen waiting for someone to go down so you can use Deliverance you deserve nothing but to get found first.

    No offense but if you run Deliverance and directly get on a gen only to be suprised to get found first and not being able to use Deliverance you only deserve to be found first

  • It's only an anti tunnel rework m8

  • @chieften333 said:

    That's an issue with the player, not the game.

    If you get caught near the basement, it's your fault for taking the risk in that area.

    I totally understand the "risk" part but at this point if the killer decided you will die in the basement you will and that's more than extremely snowballing, I don't understand

  • They have to do something about him. Completely rework him idk but do something about his ultimate ability to facecamp to death anyone, I mean what the hell since when does it requires skill to hold M2 in front of a hooked person while nodding your head like a [BAD WORD] cause of course he knows you're not gonna get out of there, or at best if your mates have BT there can be some 1 for 1s but even then it's not fair and makes the killer hella unhealthy. Honestly imo the problem mostly comes from his chainsaw being able to down as many people as he wants in 1 sweep but if they nerf that they'll have to do something else on him to make him more fair and i'm affraid he would end up being too much like Billy, or stay the same, but still so unhealthy

  • I know I'm gonna get kinda yelled at but as a rank 2 survivor (currently) I think SC is mid tier. it's good, don't get me wrong, but it's not that great and when you have something else you could use instead like let's say unbreakable or WGLF it becomes kind of a wasted perk slot imo. Yes it's good, yes, it's still better than 70% of the niche perks you can have, but it's value isn't that impactful in red ranks. SC activates, you walk and hide, and the killer is good so he still finds you. Used to happen a lot when I used the perk a lil bit. So idk I might not be the best here to talk about it but I'm still rank 2 and I think it's alright at most.