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Laffamantium

Laffamantium

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Laffamantium
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  • I like that Tally Ho perk idea. I can see that being just situational enough like many other existing perks.

    What if hammer/shotput you had to commit to straight forward shot, then do one turn around and throw. Survivors could see you turn around and try to avoid. So it would be a visual warning instead of an audible one like the chainsaw.

    Also can you imagine if whenever a chase music ended she did a frustrated scream. That could also be a perk too.

    Perk: "Frustration" when a chase ends due to breaking of line of sight. You let out a scream that reveals auras within 5 meter range for 3 seconds. Or exposed status effect. So if someone doubled back and hid rather than ran a distance away they would be affected by the perks. You would also have to have a 30-45 sec cooldown.

  • Ya I was thinking with the hammer and or shotput throw it might not work with the first person view. Trying to be in mid chase then spin around and try to throw something. You would have to have a crosshair or center line maybe a for a straight throw.

    Can you imagine the lols when you throw somebody with a Mori landing/ hitting random structures.

  • I was thinking of putting " the Trunchbull" but I figured it wasn't well known enough and other killers tend to not use real names.

    Plus there was talk of a teacher type in the coding already.

    I was thinking she is an olympian javelin,shotput and Hammer throw but didn't want to use all 3 for it being too much. Shotput would have a longer startup than huntress but also have possibly more damage and more utility with the generator damage. They would bother be thrown but treated differently like hillbilly and leatherface's chainsaw.

    It's tough thinking of perks. They seem to be either lame or game breaking haha.

    It would be cool to have a locker specific perk.

  • 2 new maps could be Mrs Trunchbull's house and garden. The other map could be the school and yard

  • - One hook in the basement could have cosmetic and animation change to a chokey.

    - hooking animation changed to grabbing by hair and throwing onto hook

    - totem cosmetic change to chocolate cake

  • I was thinking Mrs trunchbull today. Then I found this thread."The principal" or "the headmaster" . Power - shotput. And wind up and throw a cannonball hurting enemy or throw at generator to damage generator and anyone working on it. And break pallet.