Kirimurov
Kirimurov
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- Kirimurov
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@PleaseRewind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888456#Comment_3888456
Someone really must have the poopy pants on to downvote this beautiful dove.
it's cogu obviously.
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888449#Comment_3888449
Or for example, destroy SM for a year instead of correcting the balance, unfortunately, if something is a worse solution, it doesn’t mean that bhvr won’t do it
Behaviour are just a bunch of incompetent idiots. You can't fix a game when it's being run by amateurs.
This is the only game I know who use such practices. They will never learn.
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@StalkingYou said:
first of all, YES the anti-slug surrender option is fine and cool. not gonna talk about that.
the roadmap has another segment in phase two which talks about "anti tunneling and anti camping"
and I wonder, when will the devs get the message that killers are doing these things because the whole "play nice go for multiple people" idea has been probably the most bullshit thing in the history of this game?
killer literally does not have the ability to do that against any competent team because KEEPING THE GAME A 1V4 MAKES THE GENS FLY. has nothing to do with skill, despite what many community members will tell you.
also yeah, keep nerfing tunnel/camp because we haven't been doing that every update. survivors get new meta perks to use against it nearly every chapter along with basekit features to counter it, guess it is still not enough.
we've nerfed nearly every slowdown perk the killer has and the expectation is for them to play even NICER.its also only seen as a problem when the killers go for their objective quickly, not the survivors of course. where's my "anti-genrush"? oh wait "genrush" is fine because that's just the survivors doing their objective right, but when the killer does the same without bending their back over to make the match "fun" for everyone else then they're an evil toxic tunneler and deserve to be punished with EVEN MORE.
I see nothing on this roadmap hinting at buffs for play styles that are "healthy" such as spreading hooks around and going for multiple chases. If that's the way they want people to play the game then BUFF THOSE STRATEGIES, stop NERFING the other strats that people use because the first one is terrible.
killers try to play nice, every gen slowdown which allowed this to an extent is nerfed. killers tunnel/slug because the "playing nice" strategy sucks, we introduce 70 things which impede them from doing that. killers dont wanna even hook anymore because it enables like 20 different survivor meta perks? yeah, lets nerf that too. if you want us to behave in a certain way then maybe start giving the carrot instead of relentless beatings with the stick.Phase 2 will kill this game then everyone who advocated these changes comes back here to cry about the lack of playerbase and long queue times.
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@Skillfulstone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888444#Comment_3888444
nah, basekit Unbreakable and basekit NOED are the worst.
This might be in the top 10 though.
Basekit Unbreakable is coming in Phase 2 of QoL.
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Worst suggestion in dbd in history.