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Keaney21

Keaney21

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Keaney21
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  • @Revzi100 said:

    entitydisleased dose nothing

    You missed a P its EntityDispleased and sorry for this but judging from your spelling, you seem a bit young.

  • Uhhh Hate to break it to you but NOED was broken. You said you saw 2 hex totems but you were running haunted grounds and NOED so the only way this seems possible is if they broke NOED. The reason for having 2 active totems is Haunted grounds since if you have haunted and NOED you should have 3 totems and if haunted was broken you would have 1 totem. Hope this clears you up a bit. But something you mentioned seems odd. At the Start? with only NOED you saw an active totem. If this happens something is very odd since NOED takes over a dull totem after all 5 gens are complete. Oh also if you are confused about the haunted grounds and NOED thing but you had 2 active totems its because Haunted creates 2 trapped hex totems but if 1 of them is destroyed the other turns into a dull totem and survivor gain exposed status.

  • Here is a clip of it happening to me a while back. https://www.twitch.tv/keaney21/clip/PerfectClearCrowPMSTwin?filter=clips&range=all&sort=time

    Steps are:

    Step 1:Boot game

    Step 2: Get a killer game

    Step 3: Hook a survivor (IMPORTANT: This only occurs with basement hooks)

    Step 4: If survivor is not on the hook and has not DCed then they will be on the land somewhere nearby

    (Sidenote: my friend had this happen to him he was the killer and the person appeared on god pallet body blocking other survivors from unhooking them so this is game breaking since they still have hitbox)

  • Just for some clarification here is what the bug look like since it happened to me today. https://clips.twitch.tv/PolishedDarkCakeBatChest

    You can see my bar is full and i still need to absorb but when i do it flickers, and hitting a survivor does not fix this.

    There is also another video (not mine) that shows this bug too. https://www.youtube.com/watch?v=DthVgaVGDxQ

    DeadByDaylight.log

    Also here is my log if this helps.