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KateMainNoBrain

KateMainNoBrain

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KateMainNoBrain
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  • To me, this change seems good in theory, but the more I've thought about it... the more like a nerf it seems? First off, sure, it's anti tunnelling, but if you can only use it once then what good will it do really... It'll be the exact same as it is now: you'll use it, a killer will get offended (if they're the kind of killer who can't handle dstrikes) and they'll just tunnel you after you use it. Also, it kind of sucks because say you're the last person alive and maybe the killer played really scummy--tunnelling, camping, the whole nine yards--and you don't want them to get a 4k? There's no longer a light at the end of the tunnel, you're just dead if you get caught. I don't know, maybe I'm just another entitled survivor main, but this change seems killer sided... yet again. :( Especially with how NOED isn't being looked at... it gets buffed to exposed effect at all levels while decisive continuously gets nerfed. NOED is the exact same as decisive, a "crutch" perk. A killer can play awfully and then when end game hits, they're able to find you off of the last generator and kill you in one hit. Both perks reward bad play styles, but maybe this DS change will turn out differently than it seems.

  • Hitboxes are the true killer of this game, we love being downed and still hearing the missed hit sound of every single weapon.