Kaitlin814
Kaitlin814
About
- Username
- Kaitlin814
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Comments
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Survivors should be rewarded for making the smart decision and splitting up on gens. Also, I would suggest using Corrupt Intervention if this is a frequent problem. Surveillance, Discordance, Thrilling Tremors, Surge, also really good too.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/167496/thoughts-on-infectious-fright
Then don’t follow the killer lmao
I don't. It's just extremely frustrating on small maps, and playing with teammates who are overly altruistic.
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@xenotimebong said:
I think it’s a strong perk and balanced on most killers, but unfortunately on a couple of others it’s a touch too strong. I have a feeling that you’ll get a lot of disagreement here though.
(I’m still surprised that perks like Surge and Thrilling Tremors have cooldowns and this one doesn’t.)
This is exactly how I feel. Doesn't make sense that perks like Surge and Thrilling Tremors have a cool down. But I also think Surge would be a little too powerful without a cool down.
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@Dead_by_Gadfly said:
Imagine calling something a crutch perk when it requires you to be successful and rewards you for that success. 🤦♂️
Imagine not adding anything useful to a discussion.
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Matchmaking screwed you a bit, but I'd say that 21k points without a kill means you're doing something right. I'm a survivor main, and I frequently play against proxy camping, tunneling killers who get 3-4 kills and don't even crack 20k points lol.
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Resilience (although I'd feel naked not running iron will with that, but it's an insanely good perk for experienced survivors), Kindred, Aftercare, Detective's Hunch
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I like it, but I've always thought that's what distortion should've been.
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The one perk I always run and have been since 2016 (lol) is iron will. My two favorite builds are Sprint Burst, Fixated, Vigil or Resilience, Spine Chill, D-Strike. I prefer the resilience build because the gens just fly through, and I'm confident enough to stay injured. I didn't start using D-Strike until 2020, mostly because it seems like killer have been extra sweaty lately.
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Your best bet is to go for the survivor who is making saves. Just always assume that the unhooked survivor either has BT or DS. If you're lucky they'll waste time healing before they do anything productive.
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Wut?
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I very rarely get less than 2-3 kills at red ranks. I don't tunnel or camp, and I purposely induce D-Strike early on in games, so it's not available to survivors when exit gates are open for example.
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@SMitchell8 said:
Killers get criticized for killing 🤣🤣🤣🤣
Yeah, no. No need to let someone bleed out instead of hooking them when there is a hook available, no DS, no survivors left in the match.
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@Momentosis said:
Been playing Killer all day. Farming and letting people go for crowns.
I'm in the middle of my first Survivor game and it's Iridescent Head Huntress LOL
Sounds about right lmao.
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Healing all the time. It's ok on some occasions, but if the killer is no where to be found just pressure the gens. Also Iron Will is amazing, and you should be running that any day over self-care.
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Yep. All of this. And killers are rewarded for it too.
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Killer is easy. Every patch on maps is killer-sided. This is coming from a Trapper main.