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Illks

Illks

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Illks
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  • @ByeByeQ said:

    The proper question is: When should I tunnel? (or camp or slug)

    It is a tactical decision. There are times when it is absolutely necessary to tunnel if you want to have a chance at winning like if 4 survivors are still alive that only have 1 gen left to complete and the gens are not defendable. Or if you put up the appearance of tunneling you pull survivors off gens who then try to help their friend. There are also times when you really don't want to tunnel when the survivor has DH, DS and OTR. Sometimes the survivor forces your hand and makes tunneling the correct decision like when they bodyblock with BT.

    I don't have any qualms about tunneling when it is tactically called for.

    I also like to get 2 hook everyone if I'm stomping a group of survivors who can't get a gen done before the dying begins.

    I try not to tunnel until it becomes a necessity.

    And what exactly is your definition of "winning"? 4k? Then all the nonsense above is cringe, and your excuses for justifying tunneling are pathetic. That comes from hook-only Onryo main, btw.

    @wakwak said:

    If you think you need to, have to, literally no other option besides tunneling to win a match, imo, you kinda suck at the game in general and are using tunneling like a crutch. Tunneling is understandable at times, but if you're trying to force someone out of the game asap at 5 gens all the time because you are so confident you can't manage a normal 4v1 for a minute without everything falling apart around you, then your confidence is well placed in your inadequacy. But hey, that's just me.

    Golden words of wisdom. If anything - this kinda stuff should be BP penalized with extreme prejudice. Like, confiscate everything killer got from tunneling/camping, wherever face or proxy (which is same kinda cringe) and donate to victim under "Distraction" tag. Cuz that's exactly what said victim did - distracted this hypothetical sad joke of a killer the entire time.


  • @Ryuhi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303001#Comment_3303001

    I already pointed out that is a false equivalence. Don't try to dress an argument up to attack it. This an asymmetrical game that is designed specifically to have a shifting power dynamic where the advantage changes, by design, from one side to another. By design there will always be points where one side has an advantage over the other. There is also never a "lone barracks in a corner of the map" scenario for the killer especially, they are never that declawed even by the worst of skill matchups due to multiple mechanics that are built into this game.

    Not only that, but there is a way to forfeit the game, it just carries a penalty for being unwilling to play the rest of it out. You don't even need to pull the plug on your internet or anything that drastic, its a literal button ingame. It carries a penalty because you are taking back your agreement to play out a game to its conclusion, so your disruptiveness is punished accordingly.

    Do you know why the "team" stipulation keeps coming up? Because quitting ruins the game for your team. Quitting also ruins the game for your opponent, which have consumables on both sides (addons, offerings) which get used up regardless of how the match plays out. Thats on top of the most basic of considerations that many people want to actually play matches more than they care about winning, which I honestly don't understand how or why that seems to be a foreign concept to some people.

    Edit: Also since you hyperbolized adding things like tennis and air hockey, yes, even 1v1 games have disconnect penalties. Fighting games especially have been cracking down hard on them in more recent years, for the same reasons I have provided.

    Again, why tf should I care about tunneling/facecamping molerat? Besides, my character is about to die anyway, and watching mori-death on hook is something I DO NOT enjoy in the slightest. Not to mention it takes fkn forever.


  • @Sonzaishinai said:

    Most other pvp game without a team are 1v1

    If you leave only one other person is affected and more likely then not finding another one isn't a long endeaver

    In DbD you end the match for 4 other people

    And what if I don't care? I was facecamped, and tunneled, all game, from the blasted first hook. The killer did not spare a single glance toward other survivors either, even though he had plenty of opportunities. Now that I'm, once again, down, on death hook, and about to be hooked 3rd fkn time in a row, why can't I leave even a little bit faster? Why force me to watch ugly tunneling mug and suffer from anger-induced brain aneurism in the process?