HyronVinter
HyronVinter
About
- Username
- HyronVinter
- Joined
- Visits
- 1
- Last Active
Comments
-
@katoptris said:
Honestly both sides complain about everything. You get tunnel and you get loop 24/7 on a game called dbd.
Looping is a kill based thing, camping is not
-
Literally nobody in the history of Dead by Daylight ended a game after being tunneled/camped as survivor and though, "well, it was fun though", what is the fun on a game when you couldn't literally do nothing besides of being on the ground all the time? Here is your answer, is not fun, funs are games with a lot of stuff going on, healing, unhook, chases, repairing, etc.
You guys justified a cheesy and unfair way to play just because you don't know how to fix it, as game designers, that is just disappointing. You guys were fans of Left 4 Dead? Cool, learn from VALVE, in Left 4 Dead 1 versus mode, survivors could camp the final chapter if they want and the infected team had no way to counter it, it was just unfair, but what do they do? For Left 4 Dead 2, they redesigned the maps to prevent camping, so every inside building have at least a window, a door, a breakeable wall. And not also that, but they added 3 new special infected that were designed to counter sruvivors when camping, the charger, that charges and hit everyone on their way, dealing a lot of damage, the spitter, that spit her goo on the ground, so survivors must separete, and the jockey, who grabs a survivors and gives him a ride, separating them.
What are the counters you offer? perks, wich mean i have to pay more to have the characters dlc, and even after i paid, i have to grind and grind to unlook those perks just to prevent killers of camping me.
Grind, instead of skill based games.