Frugl1
Frugl1
About
- Username
- Frugl1
- Joined
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Comments
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I honestly don't know what is going on with the level design in the past two chapters. Ormond and Templs are up there as the worst maps in the game. Safe pallets account for the wast majority of pallets on temple are safe.
Even besides this, the map is so huge that the killer really wont have time for long chases, as he'll spent a good 30 seconds just getting to a gen.
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She does not have a super lunge, only the pig and P3 shape has.
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Unless MUCH stricter penalties for disconnecting are introduced, this would simply encourage boosting a friends bloodweb.
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I dont think the the trap timer should be dictated by SWF stacks, so i am all for it.
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This would be the root of so much ######### behavior and effectively ban the nurse at high ranks, so the answer is no.
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I don't think that anyone blames survivors for doing generators. What we are complaining about is BHVR not doing anything about stupidly short matches, downright encouraging it with the new PTS.
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@yosufrp said:
Your all rude and toxic. It was just an idea! Sick of a leatherface camping me.None of your supposed changes relate to you being camped. Hillbilly is probably the most well balanced killer currently in the game. You should be looking at nurse if you want to touch any killer with the nerf-hammer.
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I maintain that this change was simply reckless. There was little balance reason to implement rare items in chests. "It feels awesome to get a rare item" is not valid justification to punish the killer for a lucky dice roll.
Not to mention, with plundere's instinct very rare items are actually extremely common.
If we want to leave this in, at the very least the numbers should be decreased GREATLY.
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@Lateral said:
For every 1 pallet there are 10 hooks.That's a bigger problem.
Except it's not.
First of all. That is a gross exaggeration. Second, the killer spends way too much time in a single chase for it to be wasted because of hook RNG. There not being a hook should very much be the exception, and not to rule, because the game pace simply does not allow otherwise. -
Killers lose all of their addons every game.
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I agree,. it would be nice to not play the farm or autoheaven 3 games in a row. The original realms also contain some of the worst map design in the game.
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I feel like the biggest problem with the spirit is her being 110% MS instead of 115%. I genuinely don't know why BHVR keep on trying to make sub 115% killers a thing, they lose all of their map control, and in the case of the spirit, does not have any power to make up for it.