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FrenziedRoach

FrenziedRoach

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FrenziedRoach
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  • You can nullify the black clothing completely without hacking the game with judicious use of your graphic card's built-in tools. I play with my brightness turned up 20% out of necessity myself. Between that and good headphones, black clothes are no longer an issue for me.

  • I'm gonna have to say no. They said it would never come back, and I would prefer they stick with what they said.

    Going back on it just sets a bad precedent and makes me wonder if I can trust their word again.

  • Such a perk already exists, it's called Bond.

    In fact, I'm surprised this perk isn't used more. With it you can

    • Find people if your injured
    • Find wounded people to heal
    • Get a general idea where the killer is by watching the person getting chased - and avoid them if they come your way
    • Keep the killer away from people on generators if your being chased.
    • Find generators to work on by joining other working on them

    It's a powerful perk, you should be using it.

  • I find him fun if I have the addin's that disappear their skillchecks in the dream world. Hard to wake yourself up if you never get a skillcheck XD

  • Basement lottery is classic that Bahroo brought about in the first year. You drag the last person to the basement if the chest is still there, then let them loot if. If they get a flashlight, they get a free blind and are allowed to get the hatch. Otherwise, it's a hook.

  • I like it, but I'd reduce the cooldown to losing your stacks to 60 seconds. That's 3/4ths of a generator and seems fine.

  • Camping i snot the best strategy in all situations. Indeed, in most situations you are better off chasing somebody else.

    Remember.....

    • Killer's most valuable asset is time.
    • Every moment a survivor has on a generator is time getting stolen from the killer.
    • If the survivors aren't completely stupid and punish you for camping by doing gens, you've only taken 1 person of generators for 2 minutes.
    • If you chase somebody else, you've taken 3 people off generators. The guy on the hook, the guy your chasing, and the guy doing the rescue.

    Now, if they're all standing near the hook t-bagging you, then you've gotten you 3 people off gens and have every right to camp; nobody has a right to complain because they've refused to put generator pressure on you.

  • What you fail to understand (And most survivors seem to miss this) is that you actually have a huge advantage that the killer doesn't have in the pre-game lobby.

    • If your vocal with each other, you can stack your perks and offerings.
    • Even if your not vocal, you can see what everybody is bringing and plan accordingly.

    This is a big advantage in and of itself. To help counter this balance, the killer is given the same visual information you have.

    If nobody uses this advantage, it's not the killer's fault.

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