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FoggyDownpour

FoggyDownpour

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FoggyDownpour
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  • The problem with making this available only in the killer's TR (or within x meters of the killer) is that it gives the player on the hook too much information. Mike, Wraith, and any other stealth player (Insidious users, situational Tinkerer etc) would be completely screwed over and it would change the effectiveness of those killers and perks.
    Getting farmed for points sucks, but most killers I play against will always give me a chance to get away or be healed while going after the jerk who tried to use you as a meaty bp bag. The devs tested the kicking out a long time ago and said that it wasn't as fun of a game mechanic as it seemed in the suggestions.
  • I also miss the old music :( All of the new music is great and all, but it really doesn't need to be for months on end. The original music was iconic and sent me into a creative place, which not many game scores do anymore. It felt thought out and lovingly crafted and the seasonal musics aren't as much as the original. That's not to say that I think the seasonal/event music is crappy, I just prefer the old one after a while of listening to the new stuff. I got my friend into this game a month and a half ago and she thinks the carnival theme IS the DbD theme. It would be lovely to be able to buy the different themes in game with shards and swap which ones we want played on the menu
  • I agree, but there are tons of people that don't seem to care about bp or are completely maxed out on all characters. What if you got a small bonus number of Iridescent shards for each match at rank 1? Double pip gives you triple the bonus, single pip gives you the bonus, and safety/no pip gives you no extra.

    Kind of a side idea that may be super far fetched:
    What if there was a raffle every week, every other week, or every month for a certain number of auric cells, bp, Iridescent shards, and/or unique cosmetics specific to the raffle? You would be entered once for every double pip match that you got, regardless of what rank you are or who you played. It would reward players who play well and play often, while hopefully not upsetting the balance of the current economy. There would like be two separate raffles (one for killers and one for survivors) and those could either run at the same time or swap every week. There might only be one winner, there might be several, it would be up to the devs
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