Fitzo
Fitzo
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- Fitzo
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Yeah i remember the same thing happening when i was once in green ranks for some reason im a rank 1 on both sides but when i play survivor with a purple rank friend i sometimes come across green or even yellow rank killers. Hopefully when the devs implement mmr system this will fix all of this
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@KiloOfSalt said:
https://forum.deadbydaylight.com/en/discussion/comment/1246275#Comment_1246275
You're delusional if you think smaller maps are a buff to survivors
smaller maps increase the games pace on both sides but on certain maps i feel like the update to their size made gens go quicker due to them being bundled up. The fast games can be quite unhealthy for the game because of the emblem system and its unforgivingness when A. The survivors tramp a killer really fast and get little interaction which causes safety or depiping or B. If a killer swiftly 4ks a team but get a safety pip
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You obviously didnt run him well with a silver chaser
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@Astrian said:
You have be play extremely sweaty, have absolute control over the game, and hope that people are stupid enough to even run near the basement to get hooked just to even have a chance at getting a 4K with all basement hooks.
With all of that on your side, survivors, especially at red ranks, can still disconnect not giving you credit for anything and even then because survivors are not trash cans 24/7, you can just flat out not be able to do it.
You can't slug because survivors will disconnect
You can't camp because survivors aren't stupid and will just do gens
You can't even farm it because no survivor is going to watch as you hook everybody in the basement and just let you do it.
Maybe the devs had Rank 20 - 13's in mind for this challenge, but even the most brain-dead green ranks aren't going to just let you get this challenge and with disconnects survivors again hold all of the power in whether or not you complete this challenge. How is this at all fair?
Not gonna lie i got it done first try as trapper on pale rose. Bloody coils stitched bag trap all entrances and make it so you have to either get injured by bloody coil or step in the trap.then they join their friends in the basement
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I find ruin alright of a perk but the corrupt intervention pop goes the weasel combo is quite underated given how effective it can be
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I do like the idea of illusionary tiles though ;)
@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/938421#Comment_938421
that sounds really interesting :3
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/938421#Comment_938421
that sounds really interesting :3
yeah i think it would add a fresh coat of paint to the game
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/114713/new-killer-idea-concept
U mean like illusionary tiles that are there but for example it would display a jungle gym but would in reality be a t l wall?If i get u right.If its that,that would seem like a really cool power
No not nescessarily i mean the ability to switch tiles around but like blocking off an op window vault by moving it in a lesser position or something along those lines