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FishManDog

FishManDog

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FishManDog
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  • @mooasis said:

    imo there should be a permanent basekit repair penalty similar to gift of pain after being hooked (maybe 10% or so). this would actively encourage killers to leave an unhooked survivor as they repair slower anyway and encourage spreading hooks to slow down the pace of the entire game. there should also definitely be punishment for intentionally tunnelling as well, as the problem needs to be solved by making tunnelling inherently less efficient than other playstyles

    I feel like that could be a great start. I think like a small haste boost per hook stage a survivor has above the least hooked survivor would also make it so chases for tunneling would be harder. A small amount so it isn't too harsh on more casual killers. Maybe like 3-5% haste per hook stage above the least hooked survivor.

    From what I have seen in my own gameplay and watching better players, gen rushing is also too strong on the survivor side. I think making a light nerf to some of the best gen rushing perks could also help slow down the game a bit. I think it could start leading the game away from the tunneling meta.

    It should also reduce the amount of tunneling by opportunity. Sometimes even if a killer isn't hard tunneling, there is no reason to not break chase from one survivor if you see a survivor that you already hooked.