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Emmot

Emmot

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Emmot
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  • MoM definitely needs revising. In my opinion it's worse than old ds because at least you had to hit a skill check. It's dead hard but the killer has to actually hit you and then you get a big speed boost to prolong the chase or escape without any manual work whatsoever and you don't get exhausted. The only deficit is negated entirely by the survivors that 99% and heal during the chase where being hidden is no longer a feasible priority. It has no skill threshold and punishes killers for not playing billy like half of the high rank killer-base. This perk makes me so mad I write down the names of the players that used it in past games and bring a mori to tunnel and kill them when they are in my lobby lol. There isn't really a counter-play for us atm except using mori's and playing billy so until then MoM abusers will be punished as above. I encourage any killer mains that come across this to do the same and start a trend to ruin MoM abusers' games until it is fixed.

  • I love perks like ds, borrowed time and unbreakable because they punish tunnelling, camping and slugging respectively. I hate MoM because it punishes M1... I feel horrible even as a teammate of a MoM user to see them abuse it and use it as a crutch to annoy the killer and prolong a chase. Unlike the previous perks mentioned I believe MoM only promotes toxic behaviour and needs revising regarding its overall balance in the game.