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DarkPoison

DarkPoison

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DarkPoison
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  • It doesn't have to be 5% it could be more, but it needs to be balanced so it can't be too high. Plus it's a perk so it could even be 5/10/15?

    I do like the idea of adding items to improve the efficiency of sabotaging, or making it a higher chance to escape.

    I thought having a percentage of it breaking would make sense as escaping from the hook is already rng based so it's basically just improving those odds. Doing 99% sabotaging is an interesting tactic, but an odd one too.

    How about even having my idea as an ultra rare item? Make it so hooks always break when a survivor is placed, but the item only works for 3 hooks or so? Add ons could make it so you can do it to more hooks.

    Idk I just find the idea of a hook instantly breaking right in the killers face with the survivor getting away quite funny, it's like the wiggle, only more of a troll.