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Commnder

Commnder

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Commnder
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  • @Justa335i said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3514504#Comment_3514504

    Just the description. I did it on Haddie with only 1 group heal with other injured survivors.

    Not want to be rude or anything but. I think that the challenge is bugged. I've been trying for the last few days. I keep getting the requirements, 2 injured (some of them I've also been injured as well making 3 of us) get the 3 of us together, heal, and nothing. No complect challenge. besides that I tried to look up to see if I did it wrong I found this video and they got it in an odd way. (time 4:37 to 4:46) So IDK what is going on but it has been unbelievably frustrating thinking I've gotten all the pieces together. just to find out I didn't. Thank you for your time. https://youtu.be/Nk3ettZdydY?si=Ja2JXT2d5cI_TaZM

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3195887#Comment_3195887

    So because I got hooked last and haven't been hooked yet, when I attempt to unhook myself, I get a penalty?

    That doesn't seem fair.

    No. if you attempt to unhook yourself (a 4% chance) but stick it out for the struggle phase, you would not be penalized, (or eligible to be penalized) you took a chance and failed but stayed in the game if you struggled. if you don't know will instantly die if you do not even make 2 attempts to hit skill checks in the struggle phase. missing a skill check will just lower your timer. (this is already in the game)

    what I'm suggest is that if a player rage quits in a number of ways, that player is 'eligible to be penalized' again one of the suggestions is to allow the other players to penalize you, if your 'eligible to be penalized' in which certain criteria's are meet. to help keep people that are not actively quitting from getting penalized.

    this is what I mean.

    struggling then fallowed by allowing yourself to instantly die. = eligible to be penalized this would keelp those who quit in this way at the start of a game to be singled out as a quitter. but if you let yourself die as 1 of 2 survivors. this can be seen as a way to give hatch to the not hooked guy. again 'eligible' your not immediately penalized that's up to the other players.

    Dcing there is a bit of a gray zone, I think the easy way to do it is simply, if the player themself hits the Leave match button, eligible to be penalized. There is still a gray zone here with Hackers and Bugs. But if other players see this they may find your DC understandable especially by explain the situation. and may just leave you be and not penalize you for it. But if you quit because if any unjustifiable reason then they may penalized you. this would be the simplest way for to put this.

    so overall with your question if we make it so a 'referee system' in place to watch for these behaviors that I've listed and so would apply a 'eligible to be penalized' code or something as long as A: you stay for the struggle phase. B: The game auto kills you as the last survivor/all survivors are 2nd stage. C: the other survivors just let you die and you stay in the struggle phase. this eligibility would not apply and you would not penalized.

    I hope I answer your question.

  • @I_CAME said:

    There is no incentive to stay in games that are a lost cause and/or unfun. Literally no one wants to play against nurse with an exposed build. Or a killer who immediately starts to ruthlessly tunnel weak survivors at five gens. No one should feel bad about trying to get out of games like that. They're only going to end one way and it's better to just move on to the next game. It's true that some people will DC against anything but 70-80% of rage DCs in my experience are justifiable. Most people are not rage quitting against Freddy and Sadako. It's almost always some lame crap that is unfun to play against.

    So instead of pushing through the 'unfun' stuff and learning how to best counter these things. (if it be a build or killer the player doesn't like) or to give your other teammates time to at least have a chance to win. (remember this is a 4v1 game) its justifiable to pass on your disliking to this unfun playstyle, Killer, or build onto the remaining teammates and DC Because that player was not having fun. so what about the other 3 survivors is there fun not allowed?

  • @Gary_Coleman said:

    Dying on the hook is not against the rules.

    Yes your right but in particular circumstances like giving the 2nd to last player hatch, but dying on your first hook beacuse you gave up should be. It's not a good loop hole to have to avoid a time out.

  • @egg_ said:

    No, penalties don't need to be harsher. Literally all patches since the beginning of the year have penalized playing survivor more and more, making playing killer stupidly easy while not penalizing at all the very valid tactics of tunneling someone out of the game. This along with the garbage matchmaking system they implemented (and the explanations given by peanits in some thread a couple of days ago were absolutely embarrassing) destroyed playing solo/duo

    Ultimately this game is not competitive so it should be played for fun. Killers right now are the agents that have the most control of how fun a match will be, so if someone is having a bad time it's perfectly reasonable for them to want to leave.l, especially when way too many killers are playing "efficiently"

    I want to add: how is it ok for a killer to tunnel someone out to make the game a 3v1 not a problem, but when a survivor does this by himself then it's bad?

    Everyone wants to win, everyone will play efficiently as possible but the part I wish to talk about is the 3V1 if the killer tunnels/camps then at least that gives other survivors a chance the killer is busy trying to get 1 kill as the others can do gens. If a survivor quits out of the game all that time they would have given to the other 3 is gone. The killer is not gping to camp or tunnel them beacuae they have nothing to camp/tunnel. That's why I feel as of there is a problem with DCing, even if you die and the other 3 get out that's a 3/4 victory for your side.

  • @Rougual said:

    You got a full time job, time to pack up the kid toys and never play video games again. Its part of being an adult.

    /s

    yes I do have a full time job but that doesn't mean I need to be a slave to it. Besides I'm sure that the devs would be happy to know someone that works is playing there game. That way they are more likely going to buy skins and DLC, because they have a money to do so. If everyone that had a full job was just told to put it away, I feel as is there player base would slowly plummet as people get jobs. You can be an adult and have still hobbies.

  • even one of the devs saying 'play something else' if the state of the game improves then ya I would be thinking about playing a lot more or getting back into it, (I don't know if I'm waking away yet) I have a job that takes up most of the day, I don't want to play a game that angers me when I'm trying to have fun and relax. https://youtu.be/tvRMd7aQ5v4