CMANsurvives
CMANsurvives
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- CMANsurvives
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The community is overreacting to this update. It's fine. Let it be. Calm down. Learn what works now and what doesn't. If you should be complaining about anything, it's that Behaviour didn't do anything to fix solo queue. That's it. Anything else is pretty much just unwarranted whining. Get over yourselves.
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@kaskader said:
Like i said many times before and i will say this again KIILERS needs a reward and Incentive for not tunneling and camping, however the recant patch has turned it to the other direction nerfing healthy perks and forcing killers to ''unfun gameplay'' lets do it by examples:
pop: Pop goes the Wessel has been nerfed so badly its no longer pays off for the killer to leave the hook, you probably waste more time going to that gen than you gain on the actual regression. healthy perk got nerfed into the ground good job devs :).
pain res: Giving the killer information after hooking a survivor is ALWAYS good and healthy, if there's information to work with its more possible that killer go and pressure that gen instead of camping. Well they removed it so what's going to happen is the most killers will just take the 15% regression in the background and stay under the hook.
Overcharge: Now, overcharge had a potential to become another healthy perk that promotes and rewards the killer pressuring the gens, well guess what? it got nerfed so extremely that nobody will ever use it. Do devs understand that walking to a generator and kicking it and also camping the gen until its regressed is a HUGE time investment from the killer?.
Devs for god sake you cannot complain about killers using ''Unfun tactics'' or whatever you called it and making changes that incentives this gameplay AT THE SAME TIME.
Generator kicking perks are the most healthy things in this game, rewarding the killers and at the same time making the game more ''Fair'' for the survivor. Nerfing them is only making the game less enjoyable and YES especially for the survivors which is hilarious.
Since the healthy perks got nerfed into the ground what i will do and probably many other players we'll be using the passive game slow down (deadlock, tana, corrupt, dms, dying light ,dms,gift of pain,) and it will be a new meta. Ultra camping and tunneling making the game very unfun for the survivors and unrewarding for killer. I suggested many times before about making pop base kit to reward and incentives killer to pressure the gens giving the killer a TOOL to do that. Like i said i think tunneling and camping will be more prevalent than ever before.
Hmmm... Weird how camping and tunneling are now much harder with the new changes. You sure you wanna do that? Numnuts.
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epic gamer moment
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Honestly, they should simply get rid of the counter and I think he'd be fine.