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BeTrends

BeTrends

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BeTrends
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  • There are issues with Blood Deposit station spawns, such as them clustering too closely together or being extremely far from the generator where blood must be delivered. This results in a terrible gameplay experience and needs to be addressed as soon as possible.

  • The patch notes stated that changes had been made to the Nurse’s Blink.

    ・Fixed an issue where The Nurse's Blink position would be too far from the expected position.

    However, in practice, nothing has been fixed at all.
    This issue is especially noticeable when playing on Hawkins. Quite frequently, I experience situations where I appear to have successfully Blinked through a wall, only to be snapped back to the front of the wall the very next moment.

    Since the transition to Unreal Engine 5, the Nurse’s Blink bug has continued to exist.
    At this point, one has to wonder whether there is still anyone capable of fixing this bug?

  • @Crowman said:

    None of the proposed changes addresses the core issue that is Hatch.

    Killers slug for the 4K in this situation, because otherwise they risk losing their 4K to hatch.

    The Killer wants a 4K, while the Survivors want to go next.
    If so, how about allowing the third remaining Survivor to give up, as suggested in Option 3?
    This would let the Survivors move on to the next trial, and the Killer could eliminate the remaining players to achieve a 4K.
    Wouldn’t this be a win–win situation?

  • The reduction in the rarity of map-ban offerings is undermining the enjoyment for killers who strategize around the synergy between their perk builds and specific maps.