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420WEED420

420WEED420

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420WEED420
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  • You act just like how I would expect a dbd community member to act.

    No one is forcing any of you to read this or be on here. Why try to belittle people? Does it temporarily make your own sad life feel better?

  • It's because 99% of survivors are toxic and ######### and if they say anything different they are lying. You don't get extra xp for just standing there doing nothing especially since I'm not even close to exit gates. Same reason they tbag then say it's not toxic. Like do you even know what tbagging means? lmfao

  • @BlackRabies said:

    As others above said rejoining a game you DC from can't work. Game isn't built for that and this is a 4v1 game not some large team vs team FPS game.

    Everything that was stated above was through a survivors perspective. I always play killer. i get no advantage of dqing and coming back, in fact it would make it harder or impossible for me to win.

    @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2825856#Comment_2825856

    How exactly are other games determining if someone ragequits or loses connection unintentionally? I think there will always be a way that people can trick such a system to make it look like an unintentional disconnect after all.. so which games are these?

    and no, after 2 min, the match went on without you. Maybe last survivor is just on hook or about to jump into hatch but then suddenly you join and can unhook/hatch disappears. And there are plenty of other scenarios where it would just be bad to have a rejoin system and you would need to redesign the whole game for this. Not only gameplay-wise but also technologically.

    Because when the game crashes there is a crash report with everything that happened right before the crash. When someone rage quits they press leave game. I don't think it's hard to implement. And if I reconnect and just happen to be by the hatch as it's open and get to close it I would just be lucky. It's better than giving players free wins and me a penalty for something I had no control over. I don't see how they would need to redesign the whole game. If you're a killer and game crashes, let the killer come back.

  • I always play killer so that isn't even an issue in the first place. I can't see an advantage of a killer dqing and coming back into a game minutes later. I've played a lot of fps games and most of them have a punishment system for dqing. And most of them can tell if you actually crash and doesn't punish you or if you rage quit and does punish you so why can't it be the same here. I would say I was back within 2 minutes but I forgot I waited hoping it would work somehow. So if I dq and come back within 2 minutes I can rejoin game?

  • Ok, thank you guys for the quick responses. I hate doing it because I never ask for refunds on games but I would never play steam version because I can't pay $155 plus future dlc's and level up all my characters again cause I play every killer not just 1. Sorry but I have to refund.