birdie_092481
birdie_092481
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635913#Comment_3635913
That's probably correct. If I had to guess, the matchmaking algorithm was implemented based on symmetrical pvp games without context for DbD's asymmetry. The MMR matchup in this type of trial probably balances out on a spreadsheet, and it may even work for other symmetrical PVP games, but it just doesn't work in practice for DbD. You can't refuse an engagement with an opponent in a team-based shooter like OW or a game like CoD. But the killer in DbD can simply ignore the more experienced player(s) in the lobby and tunnel out the relatively inexperienced ones. And it's not like the more experienced player can do gens better to make up the difference. It makes for a terrible game. It's a 3 minute queue for that. Why even load up survivor at that point?
@UndeddJester said:
People said they preferred faster lobbies over more accurate MMR... I'm not sure why any of this is a surprise tbh.
I keep getting this constant problem where everyone runs adrenaline and chase builds, or is running a rat build, and literally no-one takes healing or gen builds. It's not even a healthy mix of perks most of the time. It also doesnt help they're bloody allergic to generators, they sprint to and yolo unhook constantly and are totally incapable of reading the HUD.
Like I'd never run We'll Make It and Deliverance, because that basically forces you to be the one to unhook, and I guarantee you will be the only one with those types of perks... and you'll be the only one who sticks gens when someone gets hooked. The fact Deli is not active, speaks volumes to me.
That's y I will ask to be someone friend if I think they Play on my level because the matchmaking is a joke so now I play with a full team
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@Salicyl said:
The amount of games that I have where I lose one or two gens by the time I get the first down is honestly just infuriating. And by the time I get the 2nd down, one or two more gens are popped.
Its so easy for survivors to genrush, all they have to do is hold M1 for a bit whilst the Killer is trying his hardest to get a down.
I simply dont think its fair that in a 4v1 game, the 4 players can finish 20% of their objective by popping a gen, yet the Killer only completes 8% of theirs when they hook a survivor.
Without running multiple gen defense perks or tunneling someone out at the start, the game simply does not feel winnable as a weaker Killer.
Are you serious. Stop tunneling one person and worry about gens getting done. I've had alot of killers sit on person just for a kill. While the gens are being done. Why would you just want one survivor against one killer thats not a game especially we need to do 5 gens please make sense.