YuiMain
YuiMain
About
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- YuiMain
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Comments
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it was a weak perk, but fun, and it was nerfed already because gens are longer, now its basically uselles, bring the old blast mine back pls
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it was a weak perk, but fun, and it was nerfed already because gens are longer, now its basically uselles
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nice, I think dead hard should take 500pb every time someone use it :)
and noed 1000pb per kill :)
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Alex Wesker, his sister from Revelation 2
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I am really sad, every game is a tragedy
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no, its sad
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he is just annoying
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more than 4 would be op
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/319331/remove-mmr
Or...we could...not?
The SBMM system is a million times better than ranks. I started under ranks, and it was miserable as a newbie.
If the SBMM system is making things sweaty at high MMR, then it's working. Because if high MMR isn't sweaty, someone new is getting stomped.
People have always been salty in postgame.
Yes, high MMR in most games tends to have an ossified meta. That's the nature of high MMR play. People optimize.
Now, I'm not saying the system is perfect. But from where I'm standing, it's certainly better. And we're going to see some MMR tweaks soon, which hopefully improves it futher.
The system isn't designed to give you easy games, it's designed to pair you up against someone with roughly the same level of skill. Which means that you'll need to fight for the win.
i dont want easy games, I jus want to have fun
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What Jeff?