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Vybe404

Vybe404

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Vybe404
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  • The overall mix of loops is quite pleasant to play, smaller rock loops for 50/50s as well as connecting into better loops (gyms, snowcat, main). What makes this map a little unfavorable for select killers in my opinion is the way it's wide open. Many gens are wide in the open and let you see an approaching killer from 30+ meters away, making any undetectable or oblivious much less efficient than maps that have other LoS blockers. I would say Ormond is similar in loop structure to Coldwind, but lacking the corn, so it's easy to see a ghostface or myers approach and start running to a better loop early, wasting a lot of the killer's time following. I love it thematically though! Especially around christmas time :)